Register blend processor in shared asset plugin

This commit is contained in:
2026-09-21 17:06:08 +02:00
parent 86593fb0cd
commit d430eed641
+1 -1
View File
@@ -90,6 +90,7 @@ pub struct GameAssetPlugin;
impl Plugin for GameAssetPlugin {
fn build(&self, app: &mut App) {
app.add_plugins((
blend_asset::BlendAssetProcessingPlugin,
RonAssetPlugin::<FighterManifest>::create("fighter.ron"),
RonAssetPlugin::<StageManifest>::create("stage.ron"),
RonAssetPlugin::<GameSettings>::create("ron"),
@@ -180,7 +181,6 @@ impl Plugin for AssetProcessingPlugin {
fn build(&self, app: &mut App) {
app.add_plugins((
GameAssetPlugin,
blend_asset::BlendAssetProcessingPlugin,
scripting::importer::FighterScriptImportPlugin,
fighter::baked_animation::BakedAnimationAssetProcessingPlugin,
));