Register blend processor in shared asset plugin
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+1
-1
@@ -90,6 +90,7 @@ pub struct GameAssetPlugin;
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impl Plugin for GameAssetPlugin {
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fn build(&self, app: &mut App) {
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app.add_plugins((
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blend_asset::BlendAssetProcessingPlugin,
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RonAssetPlugin::<FighterManifest>::create("fighter.ron"),
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RonAssetPlugin::<StageManifest>::create("stage.ron"),
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RonAssetPlugin::<GameSettings>::create("ron"),
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@@ -180,7 +181,6 @@ impl Plugin for AssetProcessingPlugin {
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fn build(&self, app: &mut App) {
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app.add_plugins((
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GameAssetPlugin,
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blend_asset::BlendAssetProcessingPlugin,
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scripting::importer::FighterScriptImportPlugin,
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fighter::baked_animation::BakedAnimationAssetProcessingPlugin,
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));
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