Attack system revamp (#82)
CI / build-and-test (push) Successful in 1m35s
CI / production-build (push) Successful in 11m29s

- Add crouch cancelling
- Add IASA for aerial attacks
- Add scaffolding for autocancel
- Add hitbox group system
- Add new ergonomic features for attack scripting
- Add more information to the hitbox viewer
- Improve the looks of debug capsules

Reviewed-on: #82
Co-authored-by: Álex Román Núñez <eirexe@eirteam.moe>
This commit was merged in pull request #82.
This commit is contained in:
2026-10-04 18:57:29 +00:00
committed by EIREXE
parent 04aceb05a9
commit d2d649b059
15 changed files with 1046 additions and 449 deletions
+2
View File
@@ -48,6 +48,7 @@ pub mod fighter;
pub mod filled_gizmos;
pub mod game_settings;
pub mod input;
#[cfg(feature = "hitbox-viewer")]
pub mod hitbox_viewer;
pub mod match_loading;
pub mod match_runtime;
@@ -62,6 +63,7 @@ pub mod scripting;
pub mod stage;
pub mod texture_reference;
pub mod ui;
pub mod egui_color_convert;
#[derive(States, Debug, Clone, Copy, Eq, PartialEq, Hash, Default)]
pub enum AppState {