Attack system revamp (#82)
- Add crouch cancelling - Add IASA for aerial attacks - Add scaffolding for autocancel - Add hitbox group system - Add new ergonomic features for attack scripting - Add more information to the hitbox viewer - Improve the looks of debug capsules Reviewed-on: #82 Co-authored-by: Álex Román Núñez <eirexe@eirteam.moe>
This commit was merged in pull request #82.
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@@ -48,6 +48,7 @@ pub mod fighter;
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pub mod filled_gizmos;
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pub mod game_settings;
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pub mod input;
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#[cfg(feature = "hitbox-viewer")]
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pub mod hitbox_viewer;
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pub mod match_loading;
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pub mod match_runtime;
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@@ -62,6 +63,7 @@ pub mod scripting;
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pub mod stage;
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pub mod texture_reference;
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pub mod ui;
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pub mod egui_color_convert;
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#[derive(States, Debug, Clone, Copy, Eq, PartialEq, Hash, Default)]
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pub enum AppState {
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