Attack system revamp (#82)
- Add crouch cancelling - Add IASA for aerial attacks - Add scaffolding for autocancel - Add hitbox group system - Add new ergonomic features for attack scripting - Add more information to the hitbox viewer - Improve the looks of debug capsules Reviewed-on: #82 Co-authored-by: Álex Román Núñez <eirexe@eirteam.moe>
This commit was merged in pull request #82.
This commit is contained in:
+445
-112
@@ -1,28 +1,30 @@
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//! Standalone, read-only attack-script previewer used by `hitbox-editor`.
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use bevy::{gltf::Gltf, prelude::*, world_serialization::WorldAssetRoot};
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use std::f32::consts::PI;
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use bevy::{
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camera::ScalingMode,
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dev_tools::infinite_grid::{InfiniteGrid, InfiniteGridPlugin, InfiniteGridSettings},
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gltf::Gltf,
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prelude::*,
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world_serialization::WorldAssetRoot,
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};
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use bevy_egui::{EguiContexts, EguiPrimaryContextPass, egui};
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use clap::{Parser, ValueEnum};
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use egui_extras::Column;
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use itertools::Itertools;
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use crate::{
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GameAssetPlugin,
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fighter::{
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animation::FighterAnimationFrame,
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attack::{AttackHitbox, AttackKind},
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baked_animation::{
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GameAssetPlugin, egui_color_convert::ColorToEgui, fighter::{
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animation::FighterAnimationFrame, attack::{AttackHitbox, AttackKind, HitStop}, baked_animation::{
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BakedAnimationAssetProcessingPlugin, BakedAnimationSamplingSet,
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BakedAnimationVisualPlugin, BakedFighterAnimations, FighterBoneIndexMap,
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FighterBoneMatrices, FixedMat4,
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},
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manifest::{FighterHurtbox, FighterManifest},
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visual::FighterAnimations,
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},
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filled_gizmos::{FilledGizmos, FilledGizmosPlugin},
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math::{
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}, manifest::{FighterHurtbox, FighterManifest}, visual::FighterAnimations,
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}, filled_gizmos::{FilledGizmos, FilledGizmosPlugin}, game_settings::GameSettings, math::{
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int::{FGi32, FGi32Ext},
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vec3::FGVec3,
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},
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scripting::{FighterAttackScript, importer::FighterScriptImportPlugin},
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}, scripting::{FighterAttackScript, importer::FighterScriptImportPlugin},
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};
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#[derive(Clone, Copy, Debug, ValueEnum)]
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@@ -67,7 +69,7 @@ pub struct HitboxViewerArgs {
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#[arg(long, default_value = "fighters/test/test.fighter.ron")]
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pub manifest: String,
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/// Attack script and matching animation to preview.
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#[arg(long, value_enum, default_value_t = ViewerAttack::Jab)]
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#[arg(long, value_enum, default_value_t = ViewerAttack::NeutralAir)]
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pub attack: ViewerAttack,
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/// Start with fighter hurtboxes hidden.
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#[arg(long)]
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@@ -76,10 +78,14 @@ pub struct HitboxViewerArgs {
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#[derive(Resource)]
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struct ViewerAssets {
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settings: Handle<GameSettings>,
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manifest: Handle<FighterManifest>,
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manifest_path: String,
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manifest_choices: Vec<(String, Handle<FighterManifest>)>,
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model: Option<Handle<Gltf>>,
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baked: Option<Handle<BakedFighterAnimations>>,
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script: Option<Handle<FighterAttackScript>>,
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script_attack: Option<AttackKind>,
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fighter: Option<Entity>,
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error: Option<String>,
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}
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@@ -91,33 +97,57 @@ struct ViewerState {
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playing: bool,
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show_hurtboxes: bool,
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elapsed: f32,
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manifest_path: String,
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}
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const VIEWER_ATTACKS: [AttackKind; 12] = [
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AttackKind::NeutralAir,
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AttackKind::ForwardAir,
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AttackKind::BackAir,
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AttackKind::DownAir,
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AttackKind::UpAir,
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AttackKind::Jab,
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AttackKind::UpTilt,
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AttackKind::DownTilt,
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AttackKind::ForwardTilt,
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AttackKind::UpSmash,
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AttackKind::DownSmash,
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AttackKind::ForwardSmash,
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];
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pub struct HitboxViewerPlugin;
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impl Plugin for HitboxViewerPlugin {
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fn build(&self, app: &mut App) {
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let args = app.world().resource::<HitboxViewerArgs>();
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let attack = args.attack.into();
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let show_hurtboxes = !args.hide_hurtboxes;
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let (attack, show_hurtboxes, manifest_path) = {
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let args = app.world().resource::<HitboxViewerArgs>();
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(
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args.attack.into(),
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!args.hide_hurtboxes,
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args.manifest.clone(),
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)
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};
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app.add_plugins((
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GameAssetPlugin,
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FighterScriptImportPlugin,
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BakedAnimationAssetProcessingPlugin,
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BakedAnimationVisualPlugin,
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FilledGizmosPlugin,
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InfiniteGridPlugin,
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))
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.insert_resource(ViewerState {
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attack,
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frame: 0,
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playing: true,
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playing: false,
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show_hurtboxes,
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elapsed: 0.0,
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manifest_path,
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})
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.add_systems(Startup, setup)
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.add_systems(
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FixedUpdate,
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(
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apply_viewer_selection,
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request_fighter_dependencies,
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spawn_preview_fighter,
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handle_keyboard,
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@@ -133,17 +163,28 @@ impl Plugin for HitboxViewerPlugin {
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}
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fn setup(mut commands: Commands, asset_server: Res<AssetServer>, args: Res<HitboxViewerArgs>) {
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let manifest_path = args.manifest.clone();
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commands.insert_resource(ViewerAssets {
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manifest: asset_server.load(args.manifest.clone()),
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settings: asset_server.load("game_settings.ron"),
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manifest: asset_server.load(manifest_path.clone()),
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manifest_path: manifest_path.clone(),
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manifest_choices: vec![(manifest_path.clone(), asset_server.load(manifest_path))],
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model: None,
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baked: None,
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script: None,
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script_attack: None,
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fighter: None,
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error: None,
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});
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commands.spawn((
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Name::new("Hitbox viewer camera"),
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Camera3d::default(),
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Projection::from(OrthographicProjection {
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scaling_mode: ScalingMode::FixedVertical {
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viewport_height: 60.0,
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},
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..OrthographicProjection::default_3d()
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}),
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Transform::from_xyz(0.0, 9.0, 38.0).looking_at(Vec3::new(0.0, 8.0, 0.0), Vec3::Y),
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));
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commands.spawn((
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@@ -160,30 +201,102 @@ fn setup(mut commands: Commands, asset_server: Res<AssetServer>, args: Res<Hitbo
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brightness: 250.0,
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affects_lightmapped_meshes: true,
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});
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let mut trf = Transform::IDENTITY;
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trf.rotate_local_x(PI * 0.5);
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commands.spawn((InfiniteGrid, InfiniteGridSettings { ..default() }, trf));
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}
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fn apply_viewer_selection(
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mut commands: Commands,
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asset_server: Res<AssetServer>,
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manifests: Res<Assets<FighterManifest>>,
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mut viewer: ResMut<ViewerAssets>,
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mut state: ResMut<ViewerState>,
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) {
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if viewer.manifest_path == state.manifest_path {
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return;
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}
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viewer.manifest_path = state.manifest_path.clone();
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viewer.manifest = asset_server.load(viewer.manifest_path.clone());
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viewer.model = None;
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viewer.baked = None;
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viewer.script = None;
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viewer.script_attack = None;
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viewer.error = None;
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if let Some(fighter) = viewer.fighter.take() {
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commands.entity(fighter).despawn();
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}
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state.frame = 0;
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state.elapsed = 0.0;
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state.playing = false;
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if let Some(manifest) = manifests.get(&viewer.manifest) {
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if !manifest.attack_scripts.contains_key(&state.attack) {
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if let Some(attack) = VIEWER_ATTACKS
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.iter()
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.copied()
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.find(|attack| manifest.attack_scripts.contains_key(attack))
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{
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state.attack = attack;
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}
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}
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}
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}
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fn request_fighter_dependencies(
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asset_server: Res<AssetServer>,
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settings: Res<Assets<GameSettings>>,
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manifests: Res<Assets<FighterManifest>>,
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mut viewer: ResMut<ViewerAssets>,
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state: Res<ViewerState>,
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mut state: ResMut<ViewerState>,
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) {
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if viewer.model.is_some() {
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return;
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if let Some(settings) = settings.get(&viewer.settings) {
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for path in &settings.fighter_manifest_paths {
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if !viewer
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.manifest_choices
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.iter()
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.any(|(known, _)| known == path)
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{
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viewer
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.manifest_choices
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.push((path.clone(), asset_server.load(path.clone())));
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}
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}
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}
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let Some(manifest) = manifests.get(&viewer.manifest) else {
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return;
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};
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let Some(script_path) = manifest.attack_scripts.get(&state.attack) else {
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if let Some(attack) = VIEWER_ATTACKS
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.iter()
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.copied()
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.find(|attack| manifest.attack_scripts.contains_key(attack))
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{
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state.attack = attack;
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return;
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}
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viewer.error = Some(format!(
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"{:?} has no {:?} attack script",
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manifest.id, state.attack
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));
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return;
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};
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viewer.model = Some(asset_server.load(manifest.model_path.clone()));
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viewer.baked = Some(asset_server.load(manifest.baked_animation_path.clone()));
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viewer.script = Some(asset_server.load(script_path.clone()));
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if viewer.script_attack != Some(state.attack) {
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viewer.script = None;
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viewer.script_attack = None;
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state.frame = 0;
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state.elapsed = 0.0;
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state.playing = false;
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}
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if viewer.model.is_none() {
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viewer.model = Some(asset_server.load(manifest.model_path.clone()));
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}
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if viewer.baked.is_none() {
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viewer.baked = Some(asset_server.load(manifest.baked_animation_path.clone()));
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}
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if viewer.script.is_none() {
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viewer.script = Some(asset_server.load(script_path.clone()));
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viewer.script_attack = Some(state.attack);
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}
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viewer.error = None;
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}
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@@ -349,7 +462,6 @@ fn draw_preview(
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scripts: Res<Assets<FighterAttackScript>>,
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baked_assets: Res<Assets<BakedFighterAnimations>>,
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manifests: Res<Assets<FighterManifest>>,
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mut gizmos: Gizmos,
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mut filled: FilledGizmos,
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) {
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let (Some(script_handle), Some(baked_handle)) = (&viewer.script, &viewer.baked) else {
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@@ -398,7 +510,6 @@ fn draw_preview(
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&previous_animation,
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manifest.model_scale,
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fighter_transform,
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&mut gizmos,
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&mut filled,
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);
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}
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@@ -411,7 +522,6 @@ fn draw_hitbox(
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previous_animation: &FighterAnimationFrame,
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model_scale: FGi32,
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fighter_transform: FixedMat4,
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gizmos: &mut Gizmos,
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filled: &mut FilledGizmos,
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) {
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let Some(current_bone) =
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@@ -451,13 +561,16 @@ fn draw_hitbox(
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transform.to_isometry(),
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radius,
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length * 0.5,
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Color::srgba(1.0, 0.1, 0.05, 0.32),
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bevy::color::Srgba {
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alpha: 0.32,
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..hitbox.get_debug_draw_color()
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},
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);
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gizmos.primitive_3d(
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/*gizmos.primitive_3d(
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&Capsule3d::new(radius, length),
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transform.to_isometry(),
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Color::srgb(1.0, 0.15, 0.1),
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);
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);*/
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}
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fn draw_hurtbox(
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@@ -487,10 +600,204 @@ fn draw_hurtbox(
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);
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}
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fn draw_summary_ui(
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ui: &mut egui::Ui,
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script: &FighterAttackScript,
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end: u32,
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) {
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egui::Grid::new("Summary Grid")
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.num_columns(4)
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.striped(true)
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.show(ui, |ui| {
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ui.label("First active");
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ui.label("Last active");
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ui.label("Total");
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ui.label("IASA");
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ui.end_row();
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ui.label(
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script
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.hitboxes
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.iter()
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.map(|hb| hb.start_frame)
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.min()
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.map(|frame| format!("{}", frame))
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.unwrap_or("-".to_owned()),
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);
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ui.label(
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script
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.hitboxes
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.iter()
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.map(|hb| hb.end_frame)
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.max()
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.map(|frame| format!("{}", frame - 1))
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.unwrap_or("-".to_owned()),
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);
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ui.label(format!("{}", end));
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let iasa_frame_label = if let Some(iasa_frame) = script.iasa_frame {
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format!("{}", iasa_frame)
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} else {
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"-".to_owned()
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};
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ui.label(iasa_frame_label);
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ui.end_row();
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ui.label("Landing lag");
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ui.label("Autocancel");
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ui.label("Damage");
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ui.end_row();
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let damages = script
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.hitboxes
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.iter()
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.map(|hb| hb.damage)
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.sorted()
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.dedup()
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.map(|d| format!("{}", d))
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.join(" / ");
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ui.label(
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script
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.landing_duration
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.map(|duration| format!("{}", duration))
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.unwrap_or("-".to_string()),
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);
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let autocancel_text =
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if let Some(wont_autocancel_window) = script.wont_autocancel_window {
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let autocancel_start = if wont_autocancel_window.0 > 0 {
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format!("{}", wont_autocancel_window.0)
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} else {
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"-".to_string()
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};
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let autocancel_end = if wont_autocancel_window.1 < end {
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format!("{}", wont_autocancel_window.1)
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} else {
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"-".to_string()
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};
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format!("<{} {}>", autocancel_start, autocancel_end)
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} else {
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"-".to_string()
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};
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ui.label(autocancel_text);
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ui.label(format!("{} %", damages));
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ui.end_row();
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ui.label("Base knockback");
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ui.label("Knockback Growth");
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ui.label("Set knockback");
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ui.label("Angle");
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ui.end_row();
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let base_knockbacks = script
|
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.hitboxes
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.iter()
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.map(|hb| hb.knockback)
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.sorted()
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.dedup()
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.map(|d| format!("{}", d))
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.join(" / ");
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ui.label(base_knockbacks);
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let knockback_growths = script
|
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.hitboxes
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.iter()
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.map(|hb| hb.knockback_growth)
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.sorted()
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.dedup()
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.map(|d| format!("{}", d))
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.join(" / ");
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ui.label(knockback_growths);
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ui.label("-");
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let angles = script
|
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.hitboxes
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.iter()
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.map(|hb| hb.angle.to_melee_angle_representation())
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.sorted()
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||||
.dedup()
|
||||
.map(|d| {
|
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format!("{}", d)
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})
|
||||
.join(" / ");
|
||||
ui.label(angles);
|
||||
});
|
||||
|
||||
ui.separator();
|
||||
|
||||
const COLS: [&str; 8] = [
|
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"Hitbox",
|
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"Damage",
|
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"Angle",
|
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"Base Knockback",
|
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"Knockback Growth",
|
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"Set Knockback",
|
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"Hitstop Attacker",
|
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"Hitstop Defender",
|
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];
|
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|
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let table_builder = egui_extras::TableBuilder::new(ui)
|
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.striped(true)
|
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.resizable(true)
|
||||
.cell_layout(egui::Layout::left_to_right(egui::Align::Center))
|
||||
.columns(Column::remainder(), COLS.len());
|
||||
|
||||
table_builder.header(20.0, |mut header| {
|
||||
for col in COLS {
|
||||
header.col(|ui| {
|
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ui.label(col);
|
||||
});
|
||||
}
|
||||
}).body(|body| {
|
||||
body.rows(18.0, script.hitboxes.len(), |mut row| {
|
||||
let hitbox = &script.hitboxes[row.index()];
|
||||
let hitbox_color = hitbox.get_debug_draw_color().to_egui();
|
||||
row.col(|ui| {
|
||||
let (response, painter) = ui.allocate_painter(egui::Vec2::new(16.0, 16.0), egui::Sense::empty());
|
||||
painter.rect_filled(
|
||||
response.rect,
|
||||
2.0,
|
||||
hitbox_color,
|
||||
);
|
||||
ui.label(format!("ID {}", hitbox.id));
|
||||
});
|
||||
row.col(|ui| {
|
||||
ui.label(format!("{} %", hitbox.damage));
|
||||
});
|
||||
|
||||
row.col(|ui| {
|
||||
ui.label(format!("{}", hitbox.angle));
|
||||
});
|
||||
|
||||
row.col(|ui| {
|
||||
ui.label(format!("{}", hitbox.knockback));
|
||||
});
|
||||
|
||||
row.col(|ui| {
|
||||
ui.label(format!("{}", hitbox.knockback_growth));
|
||||
});
|
||||
// TODO: Set knockback
|
||||
row.col(|ui| {
|
||||
ui.label("-");
|
||||
});
|
||||
|
||||
row.col(|ui| {
|
||||
ui.label(format!("{}", HitStop::calculate(hitbox.damage, false)));
|
||||
});
|
||||
|
||||
row.col(|ui| {
|
||||
ui.label(format!("{} ({} crouched)", HitStop::calculate(hitbox.damage, false), HitStop::calculate(hitbox.damage, true)));
|
||||
});
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
fn draw_ui(
|
||||
mut contexts: EguiContexts,
|
||||
mut state: ResMut<ViewerState>,
|
||||
viewer: Res<ViewerAssets>,
|
||||
manifests: Res<Assets<FighterManifest>>,
|
||||
scripts: Res<Assets<FighterAttackScript>>,
|
||||
baked_assets: Res<Assets<BakedFighterAnimations>>,
|
||||
) -> Result {
|
||||
@@ -499,10 +806,62 @@ fn draw_ui(
|
||||
.script
|
||||
.as_ref()
|
||||
.and_then(|handle| scripts.get(handle));
|
||||
egui::Window::new("Attack")
|
||||
.anchor(egui::Align2::RIGHT_TOP, egui::vec2(-10.0, 10.0))
|
||||
.resizable(true)
|
||||
.show(contexts.ctx_mut()?, |ui| {
|
||||
ui.horizontal(|ui| {
|
||||
egui::ComboBox::from_id_salt("viewer-fighter")
|
||||
.selected_text(
|
||||
manifests
|
||||
.get(&viewer.manifest)
|
||||
.map(|manifest| format!("{:?}", manifest.id))
|
||||
.unwrap_or_else(|| state.manifest_path.clone()),
|
||||
)
|
||||
.show_ui(ui, |ui| {
|
||||
for (path, handle) in &viewer.manifest_choices {
|
||||
let label = manifests
|
||||
.get(handle)
|
||||
.map(|manifest| format!("{:?}", manifest.id))
|
||||
.unwrap_or_else(|| path.clone());
|
||||
if ui
|
||||
.selectable_label(state.manifest_path == *path, label)
|
||||
.clicked()
|
||||
{
|
||||
state.manifest_path = path.clone();
|
||||
}
|
||||
}
|
||||
});
|
||||
egui::ComboBox::from_id_salt("viewer-attack")
|
||||
.selected_text(format!("{:?}", state.attack))
|
||||
.show_ui(ui, |ui| {
|
||||
if let Some(manifest) = manifests.get(&viewer.manifest) {
|
||||
for attack in VIEWER_ATTACKS {
|
||||
if manifest.attack_scripts.contains_key(&attack) {
|
||||
ui.selectable_value(
|
||||
&mut state.attack,
|
||||
attack,
|
||||
format!("{:?}", attack),
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
});
|
||||
});
|
||||
ui.vertical(|ui| {
|
||||
let Some(script) = script else {
|
||||
ui.spinner();
|
||||
ui.label("Waiting for the processed attack script…");
|
||||
return;
|
||||
};
|
||||
draw_summary_ui(ui, script, end);
|
||||
});
|
||||
});
|
||||
|
||||
egui::Window::new("Timeline")
|
||||
.anchor(egui::Align2::CENTER_BOTTOM, egui::vec2(0.0, -10.0))
|
||||
.resizable(true)
|
||||
.default_size(egui::vec2(780.0, 190.0))
|
||||
.resizable(false)
|
||||
.default_size(egui::vec2(780.0, 250.0))
|
||||
.show(contexts.ctx_mut()?, |ui| {
|
||||
ui.horizontal(|ui| {
|
||||
if ui
|
||||
@@ -521,8 +880,6 @@ fn draw_ui(
|
||||
}
|
||||
ui.label(format!("Frame {} / {}", state.frame, end.saturating_sub(1)));
|
||||
ui.checkbox(&mut state.show_hurtboxes, "Hurtboxes");
|
||||
ui.separator();
|
||||
ui.label(format!("{:?}", state.attack));
|
||||
});
|
||||
if let Some(error) = &viewer.error {
|
||||
ui.colored_label(egui::Color32::RED, error);
|
||||
@@ -532,82 +889,12 @@ fn draw_ui(
|
||||
ui.label("Waiting for the processed attack script…");
|
||||
return;
|
||||
};
|
||||
draw_summary_timeline(ui, &mut state, script, end);
|
||||
//draw_summary_timeline(ui, &mut state, script, end);
|
||||
draw_timeline(ui, &mut state, script, end);
|
||||
});
|
||||
Ok(())
|
||||
}
|
||||
|
||||
fn draw_summary_timeline(
|
||||
ui: &mut egui::Ui,
|
||||
state: &mut ViewerState,
|
||||
script: &FighterAttackScript,
|
||||
end: u32,
|
||||
) {
|
||||
let row_height = 20.0;
|
||||
let label_width = 55.0;
|
||||
let height = (row_height + 25.0f32).min(ui.available_height());
|
||||
let (response, painter) = ui.allocate_painter(
|
||||
egui::vec2(ui.available_width(), height),
|
||||
egui::Sense::click_and_drag(),
|
||||
);
|
||||
let rect = response.rect;
|
||||
let timeline = egui::Rect::from_min_max(
|
||||
egui::pos2(rect.left() + label_width, rect.top()),
|
||||
rect.right_bottom(),
|
||||
);
|
||||
if (response.clicked() || response.dragged())
|
||||
&& let Some(pointer) = response.interact_pointer_pos()
|
||||
&& timeline.contains(pointer)
|
||||
{
|
||||
let fraction = ((pointer.x - timeline.left()) / timeline.width()).clamp(0.0, 1.0);
|
||||
state.frame = ((end.saturating_sub(1)) as f32 * fraction).round() as u32;
|
||||
state.playing = false;
|
||||
}
|
||||
for frame in 0..end {
|
||||
if frame % 5 != 0 {
|
||||
continue;
|
||||
}
|
||||
let x = frame_x(timeline, frame, end);
|
||||
painter.line_segment(
|
||||
[egui::pos2(x, rect.top()), egui::pos2(x, rect.bottom())],
|
||||
egui::Stroke::new(1.0_f32, egui::Color32::from_gray(55)),
|
||||
);
|
||||
painter.text(
|
||||
egui::pos2(x + 2.0, rect.top()),
|
||||
egui::Align2::LEFT_TOP,
|
||||
frame.to_string(),
|
||||
egui::FontId::monospace(10.0),
|
||||
egui::Color32::GRAY,
|
||||
);
|
||||
}
|
||||
for frame in 0..end {
|
||||
let top = rect.top() + 20.0 as f32;
|
||||
painter.text(
|
||||
egui::pos2(rect.left(), top + 2.0),
|
||||
egui::Align2::LEFT_TOP,
|
||||
format!("HB {}", 2),
|
||||
egui::FontId::monospace(12.0),
|
||||
egui::Color32::LIGHT_GRAY,
|
||||
);
|
||||
let active_hitbox = script
|
||||
.hitboxes
|
||||
.iter()
|
||||
.filter(|hitbox| hitbox.start_frame <= frame && hitbox.end_frame > frame)
|
||||
.max_by(|a, b| a.id.cmp(&b.id));
|
||||
let bar = egui::Rect::from_min_max(
|
||||
egui::pos2(frame_x(timeline, frame, end), top + 2.0),
|
||||
egui::pos2(frame_x(timeline, frame + 1, end), top + row_height - 2.0),
|
||||
);
|
||||
|
||||
if let Some(_active_hitbox) = active_hitbox {
|
||||
painter.rect_filled(bar, 2.0, egui::Color32::from_rgb(245, 75, 55));
|
||||
} else {
|
||||
painter.rect_stroke(bar, 2.0, egui::Stroke::new(2.0f32, egui::Color32::from_rgb(75, 75, 75)), egui::StrokeKind::Inside);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn draw_timeline(
|
||||
ui: &mut egui::Ui,
|
||||
state: &mut ViewerState,
|
||||
@@ -616,8 +903,9 @@ fn draw_timeline(
|
||||
) {
|
||||
let row_height = 20.0;
|
||||
let label_width = 55.0;
|
||||
// +1 for the summary layer
|
||||
let height =
|
||||
(script.hitboxes.len().max(1) as f32 * row_height + 25.0).min(ui.available_height());
|
||||
((script.hitboxes.len().max(1) + 1) as f32 * row_height + 25.0).min(ui.available_height());
|
||||
let (response, painter) = ui.allocate_painter(
|
||||
egui::vec2(ui.available_width(), height),
|
||||
egui::Sense::click_and_drag(),
|
||||
@@ -652,12 +940,56 @@ fn draw_timeline(
|
||||
egui::Color32::GRAY,
|
||||
);
|
||||
}
|
||||
|
||||
// Draw summary row
|
||||
for frame in 0..end {
|
||||
let top = rect.top() + 20.0 as f32;
|
||||
let active_hitbox = script
|
||||
.hitboxes
|
||||
.iter()
|
||||
.filter(|hitbox| hitbox.start_frame <= frame && hitbox.end_frame > frame)
|
||||
.max_by(|a, b| a.id.cmp(&b.id));
|
||||
let bar = egui::Rect::from_min_max(
|
||||
egui::pos2(frame_x(timeline, frame, end), top + 2.0),
|
||||
egui::pos2(frame_x(timeline, frame + 1, end), top + row_height - 2.0),
|
||||
);
|
||||
|
||||
if let Some(active_hitbox) = active_hitbox {
|
||||
painter.rect_filled(bar, 2.0, active_hitbox.get_debug_draw_color().to_egui());
|
||||
}
|
||||
|
||||
let stroke_color = if let Some(iasa_frame) = script.iasa_frame
|
||||
&& frame == iasa_frame
|
||||
{
|
||||
Some(bevy::color::palettes::tailwind::CYAN_300)
|
||||
} else if let Some(wont_autocancel_window) = script.wont_autocancel_window
|
||||
&& (frame < wont_autocancel_window.0 || frame > wont_autocancel_window.1)
|
||||
{
|
||||
Some(bevy::color::palettes::tailwind::LIME_300)
|
||||
} else if let None = active_hitbox {
|
||||
Some(bevy::color::palettes::tailwind::GRAY_600)
|
||||
} else {
|
||||
None
|
||||
};
|
||||
|
||||
if let Some(stroke_color) = stroke_color {
|
||||
painter.rect_stroke(
|
||||
bar,
|
||||
2.0,
|
||||
egui::Stroke::new(2.0f32, stroke_color.to_egui()),
|
||||
egui::StrokeKind::Inside,
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
// Draw hitbox rows
|
||||
for (row, hitbox) in script.hitboxes.iter().enumerate() {
|
||||
let row = row + 1;
|
||||
let top = rect.top() + 20.0 + row as f32 * row_height;
|
||||
painter.text(
|
||||
egui::pos2(rect.left(), top + 2.0),
|
||||
egui::Align2::LEFT_TOP,
|
||||
format!("HB {}", hitbox.id),
|
||||
format!("{}", hitbox.id),
|
||||
egui::FontId::monospace(12.0),
|
||||
egui::Color32::LIGHT_GRAY,
|
||||
);
|
||||
@@ -673,10 +1005,11 @@ fn draw_timeline(
|
||||
bar,
|
||||
2.0,
|
||||
if active {
|
||||
egui::Color32::from_rgb(245, 75, 55)
|
||||
hitbox.get_debug_draw_color()
|
||||
} else {
|
||||
egui::Color32::from_rgb(125, 48, 42)
|
||||
},
|
||||
hitbox.get_debug_draw_color().darker(0.2)
|
||||
}
|
||||
.to_egui(),
|
||||
);
|
||||
}
|
||||
let playhead = frame_x(timeline, state.frame, end);
|
||||
|
||||
Reference in New Issue
Block a user