Attack system revamp (#82)
- Add crouch cancelling - Add IASA for aerial attacks - Add scaffolding for autocancel - Add hitbox group system - Add new ergonomic features for attack scripting - Add more information to the hitbox viewer - Improve the looks of debug capsules Reviewed-on: #82 Co-authored-by: Álex Román Núñez <eirexe@eirteam.moe>
This commit was merged in pull request #82.
This commit is contained in:
+9
-5
@@ -8,23 +8,22 @@ authors = [""]
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[features]
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default = ["development", "debug_features", "gamecube-adapter"]
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development = ["bevy/dynamic_linking", "bevy/file_watcher", "bevy/embedded_watcher"]
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development = ["bevy/dynamic_linking", "bevy/file_watcher", "bevy/embedded_watcher", "hitbox-viewer"]
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debug_features = ["bevy/free_camera"]
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gamecube-adapter = ["dep:gc-adapter-neo"]
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hitbox-viewer = ["bevy/bevy_dev_tools", "dep:egui_extras"]
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[dependencies]
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bevy = { version = "0.19.1", features = ["asset_processor", "basis-universal", "compressed_image_saver", "bevy_settings"] }
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# Loads the scenes you author in the editor (assets/*.bsn) and builds
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# physics colliders from them. An ordinary dependency; remove it if you
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# stop using authored scenes.
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blake3 = { version = "1.8.5", features = [ "pure" ] }
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itertools = "0.15.0"
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thiserror = "2"
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avian3d = "0.7"
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arrayvec = "0.7.8"
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bevy-inspector-egui = "0.37.0"
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bevy_egui = "0.40.0"
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egui_extras = { version = "0.34.3", optional = true}
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bevy_ggrs = { git = "https://github.com/gschup/bevy_ggrs" }
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bevygraph = { git = "https://github.com/tbillington/bevy_debug_view" }
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serde = "1.0.229"
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serde_json = "1.0.145"
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bincode = "1.3.3"
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@@ -53,3 +52,8 @@ strip = "symbols"
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[target.'cfg(not(target_os = "windows"))'.dependencies]
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gc-adapter-neo = { version = "1.1.1", features = ["libusb"], optional = true }
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[[bin]]
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name = "hitbox-editor"
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path = "src/bin/hitbox-editor.rs"
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required-features = ["hitbox-viewer"]
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