Add pulsing effect when invulnerable/intangible, make airdodge make the player intangible.
CI / build-and-test (pull_request) Failing after 5m3s
CI / production-build (pull_request) Failing after 4m48s

This commit is contained in:
2026-09-27 20:34:21 +02:00
parent e02dff58e5
commit d1782afe51
13 changed files with 328 additions and 43 deletions
+1 -1
View File
@@ -8,7 +8,7 @@ authors = [""]
[features]
default = ["development", "debug_features"]
development = ["bevy/dynamic_linking", "bevy/file_watcher"]
development = ["bevy/dynamic_linking", "bevy/file_watcher", "bevy/embedded_watcher"]
debug_features = ["bevy/free_camera"]
[dependencies]