Add animation baking system
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@@ -1,6 +1,25 @@
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(
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id: TestStage,
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model_path: "stages/battlefield.glb#Scene0",
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camera: (
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left: -75.0,
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right: 75.0,
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bottom: -30.0,
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top: 70.0,
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origin: (0.0, 15.0),
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vertical_fov_degrees: 30.0,
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min_depth: 150.0,
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max_depth: 400.0,
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subject_scale: 1.0,
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tracking_smoothness: 3.0,
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vertical_tilt_degrees: 0.0,
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horizontal_pan_coefficient: 0.0,
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vertical_pan_coefficient: 0.0,
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max_horizontal_pan_degrees: 17.5,
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max_upward_pan_degrees: 5.0,
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max_downward_pan_degrees: 7.0,
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max_downward_expansion: 40.0,
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),
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polygons: [
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(
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poly_type: Platform,
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@@ -62,4 +81,4 @@
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]
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)
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]
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)
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)
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