Implement direct P2P session scaffolding
CI / build-and-test (pull_request) Successful in 1m14s

This commit is contained in:
2026-09-17 16:22:59 +02:00
parent 0454ca9e8a
commit c390f4945f
5 changed files with 320 additions and 32 deletions
+210 -25
View File
@@ -1,49 +1,234 @@
//! Bringing up the GGRS session and reporting what it does.
//! Bringing up GGRS sessions and reporting their connection lifecycle.
use std::net::SocketAddr;
use bevy::prelude::*;
use bevy_ggrs::{ggrs::UdpNonBlockingSocket, prelude::*};
use thiserror::Error;
use crate::args::Args;
use crate::args::{parse_socket_addr, Args};
use crate::netcode::GGRSCfg;
#[derive(Clone, Debug, PartialEq, Eq)]
pub enum PlayerConnection {
Local,
Remote(SocketAddr),
}
#[derive(Clone, Debug, PartialEq, Eq, Resource)]
pub struct SessionConfig {
pub local_port: u16,
pub players: Vec<PlayerConnection>,
}
#[derive(Debug, Error, PartialEq, Eq)]
pub enum SessionConfigError {
#[error("a session must have at least one player")]
NoPlayers,
#[error("local UDP port must be nonzero")]
LocalPortZero,
#[error("invalid network player declaration `{0}`; expected HANDLE=local or HANDLE=ADDRESS")]
InvalidPlayerDeclaration(String),
#[error("network player handle {0} is outside the session player range")]
PlayerHandleOutOfRange(usize),
#[error("network player handle {0} was declared more than once")]
DuplicatePlayerHandle(usize),
#[error("network player {0} has an invalid address: {1}")]
InvalidRemoteAddress(usize, String),
#[error("at least one player must be local")]
NoLocalPlayers,
#[error("network player declarations are not supported in sync-test or replay mode")]
UnsupportedOfflineNetworkConfig,
}
impl SessionConfig {
pub fn from_args(args: &Args, player_count: usize) -> Result<Self, SessionConfigError> {
if player_count == 0 {
return Err(SessionConfigError::NoPlayers);
}
if args.local_port == 0 {
return Err(SessionConfigError::LocalPortZero);
}
if (args.synctest || args.play_replay.is_some()) && !args.net_players.is_empty() {
return Err(SessionConfigError::UnsupportedOfflineNetworkConfig);
}
let mut players = vec![PlayerConnection::Local; player_count];
for declaration in &args.net_players {
let Some((handle, address)) = declaration.split_once('=') else {
return Err(SessionConfigError::InvalidPlayerDeclaration(
declaration.clone(),
));
};
let handle = handle
.parse::<usize>()
.map_err(|_| SessionConfigError::InvalidPlayerDeclaration(declaration.clone()))?;
if handle >= player_count {
return Err(SessionConfigError::PlayerHandleOutOfRange(handle));
}
if !matches!(players[handle], PlayerConnection::Local)
|| args.net_players[..]
.iter()
.take_while(|item| *item != declaration)
.any(|item| {
item.split_once('=')
.and_then(|(handle, _)| handle.parse::<usize>().ok())
== Some(handle)
})
{
return Err(SessionConfigError::DuplicatePlayerHandle(handle));
}
players[handle] = if address == "local" {
PlayerConnection::Local
} else {
PlayerConnection::Remote(
parse_socket_addr(address)
.map_err(|error| SessionConfigError::InvalidRemoteAddress(handle, error))?,
)
};
}
if !players
.iter()
.any(|player| matches!(player, PlayerConnection::Local))
{
return Err(SessionConfigError::NoLocalPlayers);
}
Ok(Self {
local_port: args.local_port,
players,
})
}
}
pub fn create_session(args: &Args, player_count: usize) -> Result<Session<GGRSCfg>> {
let config = SessionConfig::from_args(args, player_count)
.map_err(|error| bevy::ecs::error::BevyError::from(error.to_string()))?;
let mut sess_build = SessionBuilder::<GGRSCfg>::new()
.with_num_players(player_count)?
.with_check_distance(args.check_distance)
.with_input_delay(args.input_delay); // (optional) set input delay for the local player
.with_input_delay(args.input_delay);
for i in 0..player_count {
sess_build = sess_build.add_player(PlayerType::Local, i)?;
for (handle, player) in config.players.iter().enumerate() {
let player_type = match player {
PlayerConnection::Local => PlayerType::Local,
PlayerConnection::Remote(address) => PlayerType::Remote(*address),
};
sess_build = sess_build.add_player(player_type, handle)?;
}
if args.synctest {
println!("Start synctest!");
let sess = sess_build.start_synctest_session()?;
Ok(Session::SyncTest(sess))
info!("starting GGRS sync test");
Ok(Session::SyncTest(sess_build.start_synctest_session()?))
} else {
println!("Start p2p!");
let socket = UdpNonBlockingSocket::bind_to_port(6969)?;
let sess = sess_build.start_p2p_session(socket)?;
Ok(Session::P2P(sess))
info!(
"starting direct UDP P2P session on port {}",
config.local_port
);
let socket = UdpNonBlockingSocket::bind_to_port(config.local_port)?;
Ok(Session::P2P(sess_build.start_p2p_session(socket)?))
}
}
pub fn print_events_system(session: Option<ResMut<Session<GGRSCfg>>>) {
let Some(mut session) = session else {
#[derive(Debug, Clone, Copy, PartialEq, Eq, Default, Resource)]
pub enum ConnectionStatus {
#[default]
Connecting,
Running,
Interrupted,
}
#[derive(Debug, Clone, PartialEq, Eq, Resource)]
pub struct MatchDisconnected {
pub address: SocketAddr,
}
pub fn print_events_system(
mut commands: Commands,
mut next_state: ResMut<NextState<crate::AppState>>,
mut status: Option<ResMut<ConnectionStatus>>,
session: Option<ResMut<Session<GGRSCfg>>>,
) {
let (Some(mut session), Some(status)) = (session, status.as_deref_mut()) else {
return;
};
match session.as_mut() {
Session::P2P(s) => {
for event in s.events() {
match event {
GgrsEvent::Disconnected { .. } | GgrsEvent::NetworkInterrupted { .. } => {
warn!("GGRS event: {event:?}")
}
GgrsEvent::DesyncDetected { .. } => error!("GGRS event: {event:?}"),
_ => info!("GGRS event: {event:?}"),
}
let Session::P2P(session) = session.as_mut() else {
return;
};
for event in session.events() {
match event {
GgrsEvent::NetworkInterrupted { addr, .. } => {
warn!("GGRS network interrupted: {addr}");
*status = ConnectionStatus::Interrupted;
}
GgrsEvent::NetworkResumed { addr } => {
info!("GGRS network resumed: {addr}");
*status = ConnectionStatus::Running;
}
GgrsEvent::Disconnected { addr } => {
error!("GGRS peer disconnected: {addr}");
commands.insert_resource(MatchDisconnected { address: addr });
next_state.set(crate::AppState::MatchDisconnected);
}
GgrsEvent::Synchronized { .. } => {
info!("GGRS session synchronized");
*status = ConnectionStatus::Running;
}
GgrsEvent::DesyncDetected { .. } => error!("GGRS desync detected: {event:?}"),
_ => info!("GGRS event: {event:?}"),
}
_ => {}
}
}
#[cfg(test)]
mod tests {
use super::*;
use clap::Parser;
fn args(values: &[&str]) -> Args {
Args::try_parse_from(values).unwrap()
}
#[test]
fn defaults_to_local_players() {
let config = SessionConfig::from_args(&args(&["game", "--players", "2"]), 2).unwrap();
assert_eq!(
config.players,
[PlayerConnection::Local, PlayerConnection::Local]
);
}
#[test]
fn configures_remote_players_by_handle() {
let config = SessionConfig::from_args(
&args(&["game", "--players", "2", "--net-player", "1=127.0.0.1:7001"]),
2,
)
.unwrap();
assert!(matches!(config.players[0], PlayerConnection::Local));
assert!(matches!(config.players[1], PlayerConnection::Remote(_)));
}
#[test]
fn validates_handles_and_local_ownership() {
let duplicate = args(&[
"game",
"--players",
"2",
"--net-player",
"1=127.0.0.1:7001",
"--net-player",
"1=127.0.0.1:7002",
]);
assert!(matches!(
SessionConfig::from_args(&duplicate, 2),
Err(SessionConfigError::DuplicatePlayerHandle(1))
));
let no_local = args(&["game", "--players", "1", "--net-player", "0=127.0.0.1:7001"]);
assert!(matches!(
SessionConfig::from_args(&no_local, 1),
Err(SessionConfigError::NoLocalPlayers)
));
}
}