Disable GameCube adapter on Windows
CI / build-and-test (pull_request) Canceled after 9s
CI / production-build (pull_request) Failing after 12m53s

This commit is contained in:
2026-10-01 08:11:25 +02:00
parent adf83ba03f
commit c2ba5cf34a
3 changed files with 37 additions and 28 deletions
+5 -2
View File
@@ -7,9 +7,10 @@ authors = [""]
[workspace]
[features]
default = ["development", "debug_features"]
default = ["development", "debug_features", "gamecube-adapter"]
development = ["bevy/dynamic_linking", "bevy/file_watcher", "bevy/embedded_watcher"]
debug_features = ["bevy/free_camera"]
gamecube-adapter = ["dep:gc-adapter-neo"]
[dependencies]
bevy = { version = "0.19", features = ["asset_processor", "basis-universal", "compressed_image_saver", "bevy_settings"] }
@@ -34,7 +35,6 @@ strum = "0.28.0"
strum_macros = "0.28.0"
bevy_asset_loader = "0.27.0"
ron_asset_manager = "0.9.0"
gc-adapter-neo = { version = "1.1.1", features = ["libusb"] }
rhai = "1.26.0"
enum_cycling = "0.2.1"
enum_cycling_derive = "0.2.1"
@@ -49,3 +49,6 @@ inherits = "release"
lto = "thin"
codegen-units = 1
strip = "symbols"
[target.'cfg(not(target_os = "windows"))'.dependencies]
gc-adapter-neo = { version = "1.1.1", features = ["libusb"], optional = true }