Save debug menu settings to file
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+2
-3
@@ -22,9 +22,7 @@
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//! appears in `Add Component`. No registration code is needed.
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use bevy::{
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asset::processor::{AssetProcessor, ProcessorState},
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prelude::*,
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tasks::block_on,
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asset::processor::{AssetProcessor, ProcessorState}, prelude::*, settings::SettingsPlugin, tasks::block_on,
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};
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use bevy_asset_loader::prelude::*;
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use bevy_wind_waker_shader::prelude::*;
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@@ -80,6 +78,7 @@ impl Plugin for GamePlugin {
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// game-level content and configuration.
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app.init_state::<AppState>()
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.add_plugins((
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SettingsPlugin::new("moe.eirteam.shinespark.debug_settings"),
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WindWakerShaderPlugin::default(),
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// Brings up GGRS (and with it `GgrsSchedule`), so it goes first.
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netcode::FighterNetcodePlugin::default(),
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