Add attack scripts to fighter manifest
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@@ -0,0 +1,12 @@
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frame(3);
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hitbox(0,
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"Foot.L",
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damage("5.0"),
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vec3("0.0", "0.0", "0.0"),
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fg32("20.0"),
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angle_sakurai(),
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knockback_normal(),
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knockback("10.0"),
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fg32("1.0")
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);
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frame(6);
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@@ -34,9 +34,9 @@
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air_dodge_decay: "0.9"
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),
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camera: (
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vertical_origin_offset: "10.0",
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vertical_origin_offset: "8.0",
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forward_extent: "25.5",
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backward_extent: "2.5",
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backward_extent: "8.5",
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upward_extent: "15.0",
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downward_extent: "5.0",
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visibility_radius: "5.0",
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@@ -54,5 +54,8 @@
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DoubleJump: "PlyPurin5K_Share_ACTION_JumpAerialF1",
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Fall: "PlyPurin5K_Share_ACTION_Fall",
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Turn: "PlyPurin5K_Share_ACTION_Turn",
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},
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attack_scripts: {
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NAir: "fighters/test/scripts/fair.attack.rhai"
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}
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)
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