Initial work on rollback and refactor

This commit is contained in:
2026-08-12 12:27:35 +02:00
parent ad6c1e17ac
commit a21f24b2d9
45 changed files with 1451 additions and 717 deletions
+37
View File
@@ -0,0 +1,37 @@
//! The scene content that gets spawned at startup.
use bevy::prelude::*;
use crate::stage::StageLine;
/// set up a simple 3D scene
pub fn test_scene() -> impl SceneList {
bsn_list! [
(
#Cube
Mesh3d(asset_value(Cuboid::new(5.0, 1.0, 1.0)))
MeshMaterial3d::<StandardMaterial>(asset_value(Color::srgb_u8(124, 144, 255)))
Transform::from_xyz(0.0, 0.5, 0.0)
),
(
#StagePlane
template_value(StageLine::new(Vec2::new(-2.5, 1.0), Vec2::new(2.5, 1.0)).unwrap())
),
(
PointLight {
shadow_maps_enabled: true,
}
Transform::from_xyz(4.0, 8.0, 4.0)
),
(
Camera3d
template_value(Transform::from_xyz(0.0, 1.5, 9.0))
/*FreeCamera {
sensitivity: 0.2,
friction: 25.0,
walk_speed: 3.0,
run_speed: 9.0,
}*/
)
]
}