Implement land from below, fix attacks not lifting fighters off the ground (#96)
Reviewed-on: #96 Co-authored-by: Álex Román Núñez <eirexe@eirteam.moe>
This commit was merged in pull request #96.
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+2
-1
@@ -245,7 +245,6 @@ impl Plugin for FighterPlugin {
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GgrsSchedule,
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(
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state::state_update_system,
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decay_hitstop,
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decay_invulnerability,
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)
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.chain()
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@@ -265,6 +264,8 @@ impl Plugin for FighterPlugin {
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ecb::decrement_ecb_lockout,
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ecb::update_ecb,
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state::state_collision_interrupt_system,
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// Every gameplay phase must observe the same hitstop value.
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decay_hitstop,
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decay_ledge_grab_lockout,
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)
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.chain(),
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