Implement land from below, fix attacks not lifting fighters off the ground (#96)
CI / build-and-test (push) Successful in 1m44s
CI / production-build (push) Successful in 12m17s

Reviewed-on: #96
Co-authored-by: Álex Román Núñez <eirexe@eirteam.moe>
This commit was merged in pull request #96.
This commit is contained in:
2026-10-14 18:33:17 +00:00
committed by EIREXE
parent 4185bd90d5
commit 9dfae1de77
10 changed files with 274 additions and 53 deletions
+2 -1
View File
@@ -245,7 +245,6 @@ impl Plugin for FighterPlugin {
GgrsSchedule,
(
state::state_update_system,
decay_hitstop,
decay_invulnerability,
)
.chain()
@@ -265,6 +264,8 @@ impl Plugin for FighterPlugin {
ecb::decrement_ecb_lockout,
ecb::update_ecb,
state::state_collision_interrupt_system,
// Every gameplay phase must observe the same hitstop value.
decay_hitstop,
decay_ledge_grab_lockout,
)
.chain(),