Pin Blender for CI asset processing (#58)
Reviewed-on: #58 Co-authored-by: Álex Román Núñez <eirexe@eirteam.moe>
This commit was merged in pull request #58.
This commit is contained in:
+33
-2
@@ -63,7 +63,6 @@ jobs:
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libxkbcommon-dev \
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libxkbcommon-x11-0 \
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mesa-vulkan-drivers \
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blender \
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mold \
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pkg-config
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@@ -130,22 +129,54 @@ jobs:
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libusb-1.0-0-dev \
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libwayland-dev \
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libx11-dev \
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libxfixes3 \
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libxi6 \
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libxkbcommon-dev \
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libxkbcommon-x11-0 \
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blender \
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lld-19 \
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llvm-19 \
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mesa-vulkan-drivers \
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mold \
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blender \
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pkg-config
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sudo update-alternatives --install /usr/bin/clang clang /usr/bin/clang-19 100
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sudo update-alternatives --install /usr/bin/clang++ clang++ /usr/bin/clang++-19 100
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echo "/usr/lib/llvm-19/bin" >> "$GITHUB_PATH"
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rm -f "$HOME/.cache/cargo-xwin/clang-cl"
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- name: Install pinned Blender
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run: |
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scripts/install-blender.sh "$RUNNER_TEMP/blender"
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echo "BLENDER=$RUNNER_TEMP/blender/blender" >> "$GITHUB_ENV"
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- name: Preprocess assets
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run: cargo run --locked --bin process-assets --no-default-features --features debug_features -j 4
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- name: Verify processed battlefield asset
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run: |
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python3 - <<'PY'
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import json
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import struct
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path = "imported_assets/Default/stages/battlefield/bf2.blend"
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with open(path, "rb") as asset:
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header = asset.read(12)
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if len(header) != 12:
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raise SystemExit(f"processed asset is truncated: {path}")
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magic, version, length = struct.unpack("<4sII", header)
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if magic != b"glTF" or version != 2 or length != asset.seek(0, 2):
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raise SystemExit(f"processed asset is not a valid GLB: {path}")
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asset.seek(12)
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json_length, chunk_type = struct.unpack("<II", asset.read(8))
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if chunk_type != 0x4E4F534A:
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raise SystemExit(f"processed asset has no JSON chunk: {path}")
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document = json.loads(asset.read(json_length))
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meshes = document.get("meshes", [])
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if not meshes:
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raise SystemExit(f"processed asset contains no meshes: {path}")
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print(f"{path}: {len(meshes)} meshes, {length} bytes")
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PY
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- name: Build production binary
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run: cargo build --locked --profile production --no-default-features --features debug_features -j 4
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