Implement up smash, dacus and further improve input system. (#88)
Reviewed-on: #88 Co-authored-by: Álex Román Núñez <eirexe@eirteam.moe>
This commit was merged in pull request #88.
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@@ -149,6 +149,8 @@ pub fn fighter_debug(
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last_frame.movement.x, last_frame.movement.y
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));
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});
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ui.label(format!("Flick age Y {}", input.peek_movement_flick_dbg()));
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}
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FighterDebugRowKind::Position => {
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ui.label(format!("Position: {:?}", translation.0));
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