Fix compilation warnings

This commit is contained in:
2026-08-29 17:55:06 +02:00
parent 077d168655
commit 9546df578d
13 changed files with 8 additions and 38 deletions
+1 -3
View File
@@ -1,14 +1,12 @@
use bevy::math::Vec2;
use bevy::prelude::*;
use fixed::traits::Fixed;
use crate::game_settings::GameSettings;
use crate::input::map::GamepadBinding;
use crate::input::{BaseInputMap, FighterInputFrame, InputMapAction};
use crate::math::int::FGi32;
use crate::math::vec::FGVec2;
pub fn sample_gamepad(pad: &Gamepad, input_map: &BaseInputMap, _game_settings: &GameSettings) -> FighterInputFrame {
pub fn sample_gamepad(pad: &Gamepad, input_map: &BaseInputMap) -> FighterInputFrame {
let mut input_frame = FighterInputFrame::default();
let mut movement = Vec2::ZERO;