Initial work on proper character movement
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@@ -21,6 +21,7 @@ pub enum GameplaySet {
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Physics,
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/// Resolve the integrated positions against the stage.
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Collision,
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Animation
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}
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/// Declares the order of [`GameplaySet`] inside [`GgrsSchedule`]. Added by
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@@ -37,6 +38,7 @@ impl Plugin for GameplaySchedulePlugin {
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GameplaySet::StateUpdate,
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GameplaySet::Physics,
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GameplaySet::Collision,
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GameplaySet::Animation,
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)
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.chain(),
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);
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