Initial work on proper character movement
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@@ -8,7 +8,7 @@ use bevy_ggrs::prelude::*;
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/// root rather than in `netcode` because "which player is this" is a game
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/// concept; `netcode` only decides where the inputs come from.
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#[derive(Default, Component)]
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#[require(Rollback)]
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#[require(Rollback, Transform)]
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pub struct Player {
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pub handle: usize,
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}
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