Add controller-driven debug menu
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@@ -2,7 +2,6 @@
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//! this module is what turns that into a position.
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use bevy::prelude::*;
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use fixed::types::I16F16;
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use crate::{fighter::{FighterFacingDirection, baked_animation::FixedMat4}, math::{int::FGi32, vec::FGVec2, vec3::FGVec3}};
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