Initial work on attack and hitbox interpolation
This commit is contained in:
@@ -13,5 +13,7 @@ pub enum MoveAngleKind {
|
||||
|
||||
#[derive(Asset, Reflect, Serialize, Deserialize)]
|
||||
pub struct FighterAttackScript {
|
||||
pub hitboxes: Vec<AttackHitbox>
|
||||
pub hitboxes: Vec<AttackHitbox>,
|
||||
pub iasa_frame: u32,
|
||||
pub wont_autocancel_window: (u32, u32),
|
||||
}
|
||||
Reference in New Issue
Block a user