Fix various runtime shenanigans
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This commit is contained in:
2026-09-25 16:29:11 +02:00
parent 65727ed04f
commit 84e731fbc8
6 changed files with 29 additions and 12 deletions
+7 -2
View File
@@ -171,10 +171,15 @@ impl Plugin for FighterPlugin {
)*/
.add_systems(
GgrsSchedule,
(ecb::update_ecb, state::state_collision_interrupt_system, ecb::decrement_ecb_lockout).chain().in_set(GameplaySet::Collision),
(
(ecb::update_ecb, ecb::decrement_ecb_lockout, state::state_collision_interrupt_system).chain(),
baked_animation::update_fighter_bone_matrices,
)
.chain()
.in_set(GameplaySet::Collision),
)
.add_systems(
Update,
PostUpdate,
(
motion::apply_fighter_translation_to_visuals,
animation::apply_animation,