Fix hitbox editor and add dair
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This commit is contained in:
2026-10-22 11:53:38 +02:00
parent 9dfae1de77
commit 7f720119fa
3 changed files with 4 additions and 1 deletions
+1
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@@ -104,6 +104,7 @@ pub enum AnimKind {
AttackDownTilt,
AttackNeutralAir,
AttackForwardAir,
AttackDownAir,
AttackDash,
AttackUpSmash,
}
+1 -1
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@@ -231,8 +231,8 @@ impl AttackKind {
AttackKind::Jab => AnimKind::AttackJab1,
AttackKind::UpTilt => AnimKind::AttackUpTilt,
AttackKind::ForwardAir => AnimKind::AttackForwardAir,
AttackKind::DownAir => AnimKind::AttackDownAir,
AttackKind::BackAir => AnimKind::AttackUpTilt,
AttackKind::DownAir => AnimKind::AttackUpTilt,
AttackKind::UpAir => AnimKind::AttackUpTilt,
AttackKind::DownTilt => AnimKind::AttackDownTilt,
AttackKind::ForwardTilt => AnimKind::AttackForwardTilt,
+2
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@@ -10,6 +10,7 @@ use bevy::{
world_serialization::WorldAssetRoot,
};
use bevy_egui::{EguiContexts, EguiPrimaryContextPass, egui};
use bevy_ggrs::SnapshotPlugin;
use clap::{Parser, ValueEnum};
use egui_extras::Column;
use itertools::Itertools;
@@ -131,6 +132,7 @@ impl Plugin for HitboxViewerPlugin {
)
};
app.add_plugins((
SnapshotPlugin,
GameAssetPlugin,
FighterScriptImportPlugin,
BakedAnimationAssetProcessingPlugin,