Fix ledge transitions and root motion loops
CI / build-and-test (pull_request) Successful in 4m27s
CI / production-build (pull_request) Successful in 15m12s

This commit is contained in:
2026-10-12 23:17:19 +02:00
parent 9b974d0dd6
commit 78b0cd8647
9 changed files with 93 additions and 34 deletions
-5
View File
@@ -45,11 +45,6 @@ fixed_math = "0.4.1"
[profile.dev.package."*"]
opt-level = 3
# The rollback simulation runs multiple times per rendered frame in sync-test
# mode, so optimizing the game crate is important even for development builds.
[profile.dev]
opt-level = 1
[profile.production]
inherits = "release"
lto = "thin"