Port to fixed point math

This commit is contained in:
2026-08-24 21:54:23 +02:00
parent 91c5c4e05f
commit 73855ea354
27 changed files with 703 additions and 229 deletions
+15 -14
View File
@@ -1,31 +1,32 @@
use bevy::prelude::*;
use crate::input::FighterInputFrame;
use crate::{input::FighterInputFrame, math::int::FGi32};
/// Per-fighter tuning values. These are character data, not global rules —
/// anything that applies to every fighter belongs in
/// [`crate::game_settings::FighterSettingsCommon`] instead.
#[derive(Component, Clone, Copy)]
pub struct FighterAttributes {
pub base_walk_accel: f32,
pub stick_walk_accel: f32,
pub max_walk_vel: f32,
pub base_walk_accel: FGi32,
pub stick_walk_accel: FGi32,
pub max_walk_vel: FGi32,
pub dash_duration: u32,
pub dash_initial_velocity: f32,
pub base_dash_accel: f32,
pub stick_dash_accel: f32,
pub max_dash_vel: f32,
pub dash_initial_velocity: FGi32,
pub base_dash_accel: FGi32,
pub stick_dash_accel: FGi32,
pub max_dash_vel: FGi32,
pub jump_vertical_velocity: f32,
pub jumpsquat_duration: u32,
pub jump_vertical_velocity: FGi32,
pub ground_friction: f32,
pub terminal_velocity: f32,
pub gravity: f32,
pub ground_friction: FGi32,
pub terminal_velocity: FGi32,
pub gravity: FGi32,
}
impl FighterAttributes {
pub fn get_accel_and_target_dashrun(&self, input: &FighterInputFrame) -> (f32, f32) {
pub fn get_accel_and_target_dashrun(&self, input: &FighterInputFrame) -> (FGi32, FGi32) {
let accel = input.movement.x * self.stick_dash_accel;
let accel = accel + input.movement.x.signum() * self.base_dash_accel;
let target_vel = input.movement.x * self.max_dash_vel;
@@ -33,7 +34,7 @@ impl FighterAttributes {
(accel, target_vel)
}
pub fn get_accel_and_target_walk(&self, input: &FighterInputFrame) -> (f32, f32) {
pub fn get_accel_and_target_walk(&self, input: &FighterInputFrame) -> (FGi32, FGi32) {
let accel = input.movement.x * self.stick_walk_accel;
let accel = accel + input.movement.x.signum() * self.base_walk_accel;
let target_vel = input.movement.x * self.max_walk_vel;