Port to fixed point math
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@@ -13,7 +13,7 @@ pub struct FighterAnimationPlayerLink(Entity);
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pub fn apply_fighter_translation_to_visuals(query: Query<(&FighterTranslation, &FighterECB, &mut Transform)>) {
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for (translation, ecb, mut transform) in query {
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let translation = translation.0 + ecb.get_bottom_point();
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transform.translation = Vec3::new(translation.x, translation.y, 0.0);
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transform.translation = Vec3::new(translation.x.to_num(), translation.y.to_num(), 0.0);
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}
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}
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