Implement camera system
This commit is contained in:
+3
-1
@@ -28,10 +28,11 @@ use clap::Parser;
|
||||
use jackdaw_runtime::EditorCategory;
|
||||
|
||||
use crate::{
|
||||
fighter::manifest::FighterManifest, game_settings::GameSettings, schedule::GameplaySchedulePlugin, stage::manifest::{StageManifest, StageManifestAssets},
|
||||
camera::MatchCameraPlugin, fighter::manifest::FighterManifest, game_settings::GameSettings, schedule::GameplaySchedulePlugin, stage::manifest::{StageManifest, StageManifestAssets},
|
||||
};
|
||||
|
||||
mod args;
|
||||
pub mod camera;
|
||||
pub mod fighter;
|
||||
pub mod game_settings;
|
||||
pub mod input;
|
||||
@@ -78,6 +79,7 @@ impl Plugin for GamePlugin {
|
||||
input::FighterInputPlugin,
|
||||
fighter::FighterPlugin,
|
||||
stage::StagePlugin,
|
||||
MatchCameraPlugin,
|
||||
bevy_common_assets::ron::RonAssetPlugin::<FighterManifest>::new(&["fighter.ron"]),
|
||||
bevy_common_assets::ron::RonAssetPlugin::<StageManifest>::new(&["stage.ron"]),
|
||||
bevy_common_assets::ron::RonAssetPlugin::<GameSettings>::new(&["ron"]),
|
||||
|
||||
Reference in New Issue
Block a user