Reviewed-on: #44 Co-authored-by: Álex Román Núñez <eirexe@eirteam.moe>
This commit was merged in pull request #44.
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@@ -3,7 +3,7 @@
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//! bit-for-bit deterministic for rollback.
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use crate::fighter::state::{
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CollisionContext, FighterState, InterruptContext, dash, fall, ground_attack, turn, wait, walk,
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CollisionContext, FighterState, InterruptContext, air, dash, fall, ground_attack, turn, wait, walk,
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};
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use crate::fighter::{
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FighterAttributes, FighterPreviousTranslation, FighterTranslation, FighterVelocity,
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@@ -233,7 +233,7 @@ pub fn collision_interrupt(
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) -> Option<FighterState> {
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match collide_with_stage_grounded(ctx, common, can_walk_off) {
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GroundedMotionResult::InGround => None,
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GroundedMotionResult::InAir => Some(FighterState::Fall(fall::FallState)),
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GroundedMotionResult::InAir => Some(FighterState::Fall(fall::FallState::new(air::AirborneStateCommon::default()))),
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}
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}
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