Implement being able to drop through soft platforms (#64)
Reviewed-on: #64 Co-authored-by: Álex Román Núñez <eirexe@eirteam.moe>
This commit was merged in pull request #64.
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@@ -39,7 +39,9 @@ pub struct FighterSettingsCommon {
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/// Maximum angle changed caused by directional influence
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pub di_max_angle: FGi32,
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pub leave_ground_ecb_frame_lock_duration: u32
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pub leave_ground_ecb_frame_lock_duration: u32,
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pub platform_pass_platform_ignore_duration_frames: u32,
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pub platform_pass_initial_downwards_velocity: FGi32,
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}
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#[derive(Reflect, Serialize, Deserialize, Clone)]
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#[reflect(opaque)]
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