Fix airdodge being able to pass through platforms when holding down.

This commit is contained in:
2026-09-27 17:54:40 +02:00
parent e02dff58e5
commit 527ca3be75
8 changed files with 27 additions and 7 deletions
+1
View File
@@ -46,6 +46,7 @@ impl FighterStateImpl for PlatformPassState {
air::collision_interrupt(
state_context,
crate::fighter::state::land::LandingType::Normal,
true,
)
}