Fix airdodge being able to pass through platforms when holding down.

This commit is contained in:
2026-09-27 17:54:40 +02:00
parent e02dff58e5
commit 527ca3be75
8 changed files with 27 additions and 7 deletions
+1 -1
View File
@@ -45,7 +45,7 @@ impl FighterStateImpl for AirDodgeState {
&mut self,
state_context: &mut CollisionContext,
) -> Option<FighterState> {
air::collision_interrupt(state_context, LandingType::Special)
air::collision_interrupt(state_context, LandingType::Special, false)
}
fn on_enter(&mut self, state_context: &mut EnterContext) {