Start integrating asset loading and animations
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@@ -3,12 +3,14 @@
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//! decides how to read it.
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use bevy::prelude::*;
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use serde::{Deserialize, Serialize};
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#[derive(Debug)]
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#[derive(Debug, Serialize, Deserialize, Copy, Clone, PartialEq, Default)]
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pub enum InputActionState {
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JustPressed,
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Pressed,
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JustReleased,
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#[default]
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Released,
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}
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