Add waveland snapping (#95)
CI / build-and-test (push) Successful in 2m16s
CI / production-build (push) Successful in 12m36s

Reviewed-on: #95
Co-authored-by: Álex Román Núñez <eirexe@eirteam.moe>
This commit was merged in pull request #95.
This commit is contained in:
2026-10-14 06:27:51 +00:00
committed by EIREXE
parent 472a0b6a19
commit 4185bd90d5
10 changed files with 62 additions and 51 deletions
+3 -2
View File
@@ -43,12 +43,13 @@ impl FighterStateImpl for AngelState {
fn check_collision_interrupt(
&mut self,
_state_context: &mut super::CollisionContext,
state_context: &mut super::CollisionContext,
) -> Option<super::FighterState> {
state_context.apply_desired_ecb();
None
}
fn surface_policy(&self) -> super::SurfacePolicy {
super::SurfacePolicy::Airborne(crate::fighter::surface::EcbLockPolicy::Clear)
}
}
}