Implement hitstop shake
CI / build-and-test (pull_request) Successful in 1m30s

This commit is contained in:
2026-09-18 13:54:06 +02:00
parent b9f1a52bbc
commit 37b5d2f974
19 changed files with 201 additions and 57 deletions
+8 -1
View File
@@ -17,7 +17,14 @@
knockback_decay_per_frame: "0.051",
knockback_launch_velocity_multiplier: "0.03",
hitstun_frames_per_unit_knockback: "0.4",
tumble_bounce_hitstop_threshold: 32,
attack_ground_to_airborne_transition_vertical_angle_threshold: "90.0",
meteor_angle_threshold: "10.0",
visual_shake_frames_per_hitstop_frame: "1.2",
visual_shake_table: [
-3.0, -1.5, 1.5, 3.0
],
attacker_visual_shake_multiplier: 0.4
),
stage_manifest_paths: [
"stages/battlefield/test.stage.ron"