Updated game settings and fighter assets

This commit is contained in:
2026-09-13 23:28:40 +02:00
parent b29085f8a5
commit 376a40d38c
7 changed files with 121 additions and 11 deletions
@@ -1,12 +1,12 @@
frame(3); frame(4);
hitbox(0, hitbox(0,
"Foot.L", "hand_l",
damage("5.0"), damage("5.0"),
vec3("0.0", "0.0", "0.0"), vec3("0.0", "0.0", "0.0"),
fg32("20.0"), fg32("5.0"),
angle_sakurai(), angle_sakurai(),
knockback_normal(), knockback_normal(),
knockback("10.0"), knockback("10.0"),
fg32("1.0") fg32("1.0")
); );
frame(6); frame(8);
@@ -0,0 +1,12 @@
frame(3);
hitbox(0,
"hand_l",
damage("5.0"),
vec3("0.0", "0.0", "0.0"),
fg32("5.0"),
angle(fg32("45.0")),
knockback_normal(),
knockback("18.0"),
fg32("140.0")
);
frame(8);
@@ -0,0 +1,13 @@
frame(9);
hitbox(0,
"hand_l",
damage("5.0"),
vec3("1.0", "0.0", "0.0"),
fg32("7.0"),
angle_sakurai(),
knockback_normal(),
knockback("10.0"),
fg32("1.0")
);
frame(15);
+9 -5
View File
@@ -15,10 +15,10 @@
dash_duration: 24, dash_duration: 24,
base_dash_accel: "0.1", base_dash_accel: "0.1",
stick_dash_accel: "0.05", stick_dash_accel: "0.05",
max_dash_vel: "2.3", max_dash_vel: "2.0",
short_hop_vertical_velocity: "1.35", short_hop_vertical_velocity: "1.45",
full_jump_vertical_velocity: "2.1", full_jump_vertical_velocity: "2.0",
jump_horizontal_velocity: "0.7", jump_horizontal_velocity: "0.6",
air_jump_horizontal_velocity: "0.96", air_jump_horizontal_velocity: "0.96",
air_jump_multiplier: "1.0", air_jump_multiplier: "1.0",
dash_initial_velocity: "1.4", dash_initial_velocity: "1.4",
@@ -63,6 +63,10 @@
DoubleJumpBack: "JumpB_Game", DoubleJumpBack: "JumpB_Game",
Fall: "Fall_Loop_Game", Fall: "Fall_Loop_Game",
Turn: "Turn_Game", Turn: "Turn_Game",
FlinchGround: "Air_Hit_Game",
FlinchAir: "Air_Hit_Game",
AttackJab1: "Punch_Jab_Game", AttackJab1: "Punch_Jab_Game",
AttackUpTilt: "Idle_Loop_Game", AttackUpTilt: "Idle_Loop_Game",
AttackForwardTilt: "Idle_Loop_Game", AttackForwardTilt: "Idle_Loop_Game",
@@ -70,7 +74,7 @@
}, },
attack_scripts: { attack_scripts: {
NeutralAir: "fighters/test/scripts/fair.attack.rhai", NeutralAir: "fighters/test/scripts/fair.attack.rhai",
Jab: "fighters/test/scripts/fair.attack.rhai", Jab: "fighters/test/scripts/jab.attack.rhai",
UpTilt: "fighters/test/scripts/uptilt.attack.rhai", UpTilt: "fighters/test/scripts/uptilt.attack.rhai",
ForwardTilt: "fighters/test/scripts/uptilt.attack.rhai", ForwardTilt: "fighters/test/scripts/uptilt.attack.rhai",
DownTilt: "fighters/test/scripts/uptilt.attack.rhai", DownTilt: "fighters/test/scripts/uptilt.attack.rhai",
+6 -2
View File
@@ -8,12 +8,16 @@
smash_input_frame_threshold: 3, smash_input_frame_threshold: 3,
input_buffer_size: 3, input_buffer_size: 3,
turn_into_dashback_window: 2, turn_into_dashback_window: 2,
), ),
fighter_common: ( fighter_common: (
walk_speed_ease: "0.5", walk_speed_ease: "0.5",
ground_max_horizontal_velocity: "3.0", ground_max_horizontal_velocity: "3.0",
ground_friction_over_walk_speed_multiplier: "2.0" ground_friction_over_walk_speed_multiplier: "2.0",
knockback_stacking_window: 2,
knockback_decay_per_frame: "0.051",
knockback_launch_velocity_multiplier: "0.03",
hitstun_frames_per_unit_knockback: "0.4",
), ),
stage_manifest_paths: [ stage_manifest_paths: [
"stages/battlefield/test.stage.ron" "stages/battlefield/test.stage.ron"
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