Updated game settings and fighter assets
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@@ -15,10 +15,10 @@
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dash_duration: 24,
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base_dash_accel: "0.1",
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stick_dash_accel: "0.05",
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max_dash_vel: "2.3",
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short_hop_vertical_velocity: "1.35",
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full_jump_vertical_velocity: "2.1",
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jump_horizontal_velocity: "0.7",
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max_dash_vel: "2.0",
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short_hop_vertical_velocity: "1.45",
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full_jump_vertical_velocity: "2.0",
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jump_horizontal_velocity: "0.6",
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air_jump_horizontal_velocity: "0.96",
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air_jump_multiplier: "1.0",
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dash_initial_velocity: "1.4",
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@@ -63,6 +63,10 @@
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DoubleJumpBack: "JumpB_Game",
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Fall: "Fall_Loop_Game",
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Turn: "Turn_Game",
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FlinchGround: "Air_Hit_Game",
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FlinchAir: "Air_Hit_Game",
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AttackJab1: "Punch_Jab_Game",
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AttackUpTilt: "Idle_Loop_Game",
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AttackForwardTilt: "Idle_Loop_Game",
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@@ -70,7 +74,7 @@
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},
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attack_scripts: {
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NeutralAir: "fighters/test/scripts/fair.attack.rhai",
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Jab: "fighters/test/scripts/fair.attack.rhai",
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Jab: "fighters/test/scripts/jab.attack.rhai",
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UpTilt: "fighters/test/scripts/uptilt.attack.rhai",
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ForwardTilt: "fighters/test/scripts/uptilt.attack.rhai",
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DownTilt: "fighters/test/scripts/uptilt.attack.rhai",
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