Reviewed-on: #42 Co-authored-by: Álex Román Núñez <eirexe@eirteam.moe>
This commit was merged in pull request #42.
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@@ -46,6 +46,12 @@ impl FighterStateImpl for WaitState {
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) -> Option<FighterState> {
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ground::collision_interrupt(state_context, &mut self.grounded_common, false)
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}
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fn is_visually_grounded<'a>(
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&'a self,
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) -> bool {
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true
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}
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}
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pub fn check_input(
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