Reviewed-on: #42 Co-authored-by: Álex Román Núñez <eirexe@eirteam.moe>
This commit was merged in pull request #42.
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@@ -49,6 +49,12 @@ impl FighterStateImpl for AirDodgeState {
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state_context.velocity.0 =
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self.direction * state_context.fighter_attributes.air_dodge_velocity;
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}
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fn is_visually_grounded<'a>(
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&'a self,
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) -> bool {
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false
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}
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}
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pub fn check_input(state_context: &InterruptContext) -> Option<FighterState> {
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