Integrate lore CI (#57)
Reviewed-on: #57 Co-authored-by: Álex Román Núñez <eirexe@eirteam.moe>
This commit was merged in pull request #57.
This commit is contained in:
Binary file not shown.
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Before Width: | Height: | Size: 31 KiB |
@@ -1,12 +0,0 @@
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frame(4);
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hitbox(0,
|
||||
"hand_l",
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||||
damage("5.0"),
|
||||
vec3("0.0", "0.0", "0.0"),
|
||||
fg32("5.0"),
|
||||
angle_sakurai(),
|
||||
knockback_normal(),
|
||||
knockback("10.0"),
|
||||
fg32("1.0")
|
||||
);
|
||||
frame(8);
|
||||
@@ -1,12 +0,0 @@
|
||||
frame(3);
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||||
hitbox(0,
|
||||
"hand_l",
|
||||
damage("5.0"),
|
||||
vec3("0.0", "0.0", "0.0"),
|
||||
fg32("5.0"),
|
||||
angle(fg32("45.0")),
|
||||
knockback_normal(),
|
||||
knockback("18.0"),
|
||||
fg32("140.0")
|
||||
);
|
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frame(8);
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@@ -1,13 +0,0 @@
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frame(9);
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||||
hitbox(0,
|
||||
"hand_l",
|
||||
damage("5.0"),
|
||||
vec3("1.0", "0.0", "0.0"),
|
||||
fg32("7.0"),
|
||||
angle_sakurai(),
|
||||
knockback_normal(),
|
||||
knockback("10.0"),
|
||||
fg32("1.0")
|
||||
);
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|
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frame(15);
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||||
@@ -1,219 +0,0 @@
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(
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||||
id: TestFighter,
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model_path: "fighters/test/test_fighter.gltf",
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||||
model_scale: "10.0",
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||||
baked_animation_path: "fighters/test/test.fighterbake",
|
||||
icon: (
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||||
path: "fighters/test/icon.png",
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||||
),
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||||
attributes: (
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||||
base_walk_accel: "0.1",
|
||||
stick_walk_accel: "0.16",
|
||||
max_walk_vel: "1.0",
|
||||
ground_friction: "0.1",
|
||||
dash_acceleration_duration: 13,
|
||||
dash_duration: 24,
|
||||
base_dash_accel: "0.1",
|
||||
stick_dash_accel: "0.05",
|
||||
max_dash_vel: "2.0",
|
||||
short_hop_vertical_velocity: "1.45",
|
||||
full_jump_vertical_velocity: "2.0",
|
||||
jump_horizontal_velocity: "0.6",
|
||||
air_jump_horizontal_velocity: "0.96",
|
||||
air_jump_multiplier: "1.0",
|
||||
dash_initial_velocity: "1.4",
|
||||
terminal_velocity: "3.0",
|
||||
fast_fall_speed: "3.5",
|
||||
gravity: "0.084",
|
||||
weight: "100.0",
|
||||
jumpsquat_duration: 5,
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||||
landing_iasa: 4,
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||||
landing_duration: 30,
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||||
|
||||
max_air_horizontal_velocity: "2.5",
|
||||
air_drift_max: "1.0",
|
||||
air_acceleration_base: "0.03",
|
||||
air_acceleration_stick: "0.01",
|
||||
air_friction: "0.01",
|
||||
|
||||
air_dodge_duration: 49,
|
||||
air_dodge_velocity: "2.790",
|
||||
air_dodge_decay: "0.9",
|
||||
ecb_vertical_midpoint_offset: "0.0"
|
||||
),
|
||||
camera: (
|
||||
vertical_origin_offset: "8.0",
|
||||
forward_extent: "25.5",
|
||||
backward_extent: "8.5",
|
||||
upward_extent: "15.0",
|
||||
downward_extent: "5.0",
|
||||
visibility_radius: "5.0",
|
||||
),
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||||
animations: {
|
||||
Wait: "Idle_Loop_Game",
|
||||
Walk: "Walk_Loop_IK_Game",
|
||||
Run: "Run_Game",
|
||||
Dash: "Dash_Game",
|
||||
JumpSquat: "Jump_Squat_Game",
|
||||
JumpForward: "Jump_Start_IK_Game",
|
||||
JumpBack: "JumpB_Game",
|
||||
LandingSpecial: "SpecialLand_Game",
|
||||
Landing: "Jump_Land_Game",
|
||||
AirDodge: "Idle_Loop_Game",
|
||||
DoubleJumpForward: "Jump_Start_IK_Game",
|
||||
DoubleJumpBack: "JumpB_Game",
|
||||
Fall: "Fall_Loop_Game",
|
||||
Turn: "Turn_Game",
|
||||
|
||||
FlinchGround: "Air_Hit_Game",
|
||||
FlinchAir: "Air_Hit_Game",
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||||
|
||||
AttackJab1: "Punch_Jab_Game",
|
||||
AttackUpTilt: "Idle_Loop_Game",
|
||||
AttackForwardTilt: "Idle_Loop_Game",
|
||||
AttackDownTilt: "Idle_Loop_Game"
|
||||
},
|
||||
attack_scripts: {
|
||||
NeutralAir: "fighters/test/scripts/fair.attack.rhai",
|
||||
Jab: "fighters/test/scripts/jab.attack.rhai",
|
||||
UpTilt: "fighters/test/scripts/uptilt.attack.rhai",
|
||||
ForwardTilt: "fighters/test/scripts/uptilt.attack.rhai",
|
||||
DownTilt: "fighters/test/scripts/uptilt.attack.rhai",
|
||||
},
|
||||
hurtboxes: [
|
||||
// center one
|
||||
(
|
||||
bone: "spine_01",
|
||||
offset: (x: "0.0", y: "0.0", z: "0.0"),
|
||||
rotation: FGVec3(x: "0.0", y: "0.0", z: "0.0"),
|
||||
half_length: "0.05",
|
||||
radius: "0.15"
|
||||
),
|
||||
(
|
||||
bone: "spine_03",
|
||||
offset: (x: "0.0", y: "0.0", z: "0.0"),
|
||||
rotation: FGVec3(x: "0.0", y: "0.0", z: "0.0"),
|
||||
half_length: "0.05",
|
||||
radius: "0.15"
|
||||
),
|
||||
(
|
||||
bone: "Head",
|
||||
offset: (x: "0.0", y: "0.125", z: "0.0"),
|
||||
rotation: FGVec3(x: "0.0", y: "0.0", z: "0.0"),
|
||||
half_length: "0.05",
|
||||
radius: "0.1"
|
||||
),
|
||||
(
|
||||
bone: "thigh_r",
|
||||
offset: (x: "0.0", y: "0.15", z: "-0.01"),
|
||||
rotation: FGVec3(x: "0.0", y: "0.0", z: "0.0"),
|
||||
half_length: "0.2",
|
||||
radius: "0.07"
|
||||
),
|
||||
(
|
||||
bone: "thigh_l",
|
||||
offset: (x: "0.0", y: "0.15", z: "-0.01"),
|
||||
rotation: FGVec3(x: "0.0", y: "0.0", z: "0.0"),
|
||||
half_length: "0.2",
|
||||
radius: "0.07"
|
||||
),
|
||||
(
|
||||
bone: "calf_l",
|
||||
offset: (x: "0.0", y: "0.15", z: "-0.0"),
|
||||
rotation: FGVec3(x: "0.0", y: "0.0", z: "0.0"),
|
||||
half_length: "0.2",
|
||||
radius: "0.05"
|
||||
),
|
||||
(
|
||||
bone: "calf_r",
|
||||
offset: (x: "0.0", y: "0.15", z: "-0.0"),
|
||||
rotation: FGVec3(x: "0.0", y: "0.0", z: "0.0"),
|
||||
half_length: "0.2",
|
||||
radius: "0.05"
|
||||
),
|
||||
(
|
||||
bone: "foot_r",
|
||||
offset: (x: "0.0", y: "0.1", z: "0.01"),
|
||||
rotation: FGVec3(x: "-25.0", y: "0.0", z: "0.0"),
|
||||
half_length: "0.1",
|
||||
radius: "0.04"
|
||||
),
|
||||
(
|
||||
bone: "foot_l",
|
||||
offset: (x: "0.0", y: "0.1", z: "0.01"),
|
||||
rotation: FGVec3(x: "-25.0", y: "0.0", z: "0.0"),
|
||||
half_length: "0.1",
|
||||
radius: "0.04"
|
||||
),
|
||||
(
|
||||
bone: "upperarm_l",
|
||||
offset: (x: "0.0", y: "0.09", z: "-0.0"),
|
||||
rotation: FGVec3(x: "0.0", y: "0.0", z: "0.0"),
|
||||
half_length: "0.125",
|
||||
radius: "0.05"
|
||||
),
|
||||
(
|
||||
bone: "lowerarm_l",
|
||||
offset: (x: "0.0", y: "0.12", z: "-0.0"),
|
||||
rotation: FGVec3(x: "0.0", y: "0.0", z: "0.0"),
|
||||
half_length: "0.115",
|
||||
radius: "0.04"
|
||||
),
|
||||
(
|
||||
bone: "hand_l",
|
||||
offset: (x: "0.0", y: "0.05", z: "-0.0"),
|
||||
rotation: FGVec3(x: "0.0", y: "0.0", z: "0.0"),
|
||||
half_length: "0.01",
|
||||
radius: "0.04"
|
||||
),
|
||||
(
|
||||
bone: "upperarm_r",
|
||||
offset: (x: "0.0", y: "0.09", z: "-0.0"),
|
||||
rotation: FGVec3(x: "0.0", y: "0.0", z: "0.0"),
|
||||
half_length: "0.125",
|
||||
radius: "0.05"
|
||||
),
|
||||
(
|
||||
bone: "lowerarm_r",
|
||||
offset: (x: "0.0", y: "0.12", z: "-0.0"),
|
||||
rotation: FGVec3(x: "0.0", y: "0.0", z: "0.0"),
|
||||
half_length: "0.115",
|
||||
radius: "0.04"
|
||||
),
|
||||
(
|
||||
bone: "hand_r",
|
||||
offset: (x: "0.0", y: "0.05", z: "-0.0"),
|
||||
rotation: FGVec3(x: "0.0", y: "0.0", z: "0.0"),
|
||||
half_length: "0.01",
|
||||
radius: "0.04"
|
||||
),
|
||||
/*(
|
||||
bone: "RFootJA",
|
||||
offset: (x: "0.0", y: "0.5", z: "0.0"),
|
||||
rotation: FGVec3(x: "0.0", y: "0.0", z: "90.0"),
|
||||
half_length: "0.5",
|
||||
radius: "1.0"
|
||||
),
|
||||
(
|
||||
bone: "JOBJ_47",
|
||||
offset: (x: "0.0", y: "0.0", z: "0.0"),
|
||||
rotation: FGVec3(x: "0.0", y: "0.0", z: "90.0"),
|
||||
half_length: "0.5",
|
||||
radius: "1.0"
|
||||
),
|
||||
(
|
||||
bone: "LFootJA",
|
||||
offset: (x: "0.0", y: "0.5", z: "0.0"),
|
||||
rotation: FGVec3(x: "0.0", y: "0.0", z: "90.0"),
|
||||
half_length: "0.5",
|
||||
radius: "1.0"
|
||||
),
|
||||
(
|
||||
bone: "JOBJ_41",
|
||||
offset: (x: "0.0", y: "0.0", z: "0.0"),
|
||||
rotation: FGVec3(x: "0.0", y: "0.0", z: "90.0"),
|
||||
half_length: "0.5",
|
||||
radius: "1.0"
|
||||
),*/
|
||||
]
|
||||
)
|
||||
@@ -1,3 +0,0 @@
|
||||
(
|
||||
manifest_path: "fighters/test/test.fighter.ron",
|
||||
)
|
||||
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Load Diff
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@@ -1,128 +0,0 @@
|
||||
(
|
||||
cursor: (
|
||||
path: "ui/textures/cursor.png",
|
||||
sampling: Nearest
|
||||
),
|
||||
css_token: (
|
||||
path: "ui/textures/fighter_select_token.png",
|
||||
sampling: Linear
|
||||
),
|
||||
player_colors: [
|
||||
Srgba((red: 0.780, green: 0.420, blue: 0.933, alpha: 1.000)),
|
||||
Srgba((red: 0.843, green: 0.227, blue: 0.204, alpha: 1.000)),
|
||||
Srgba((red: 0.333, green: 0.804, blue: 0.078, alpha: 1.000)),
|
||||
Srgba((red: 0.075, green: 0.376, blue: 0.416, alpha: 1.000)),
|
||||
Srgba((red: 0.682, green: 0.878, blue: 0.914, alpha: 1.000))
|
||||
],
|
||||
button_styles: {
|
||||
MainMenu: (
|
||||
focus_outline_width_px: 4,
|
||||
focus_outline_offset_px: 2,
|
||||
focus_outline_color: Srgba((red: 1.0, green: 1.0, blue: 0.0, alpha: 1.0)),
|
||||
normal: (
|
||||
background_color: Srgba((red: 1.0, green: 0.0, blue: 0.0, alpha: 1.0)),
|
||||
border_color: Srgba((red: 1.0, green: 0.0, blue: 0.0, alpha: 1.0)),
|
||||
text_color: Srgba((red: 1.0, green: 0.0, blue: 0.0, alpha: 1.0)),
|
||||
box_shadow: (),
|
||||
),
|
||||
press: (
|
||||
background_color: Srgba((red: 1.0, green: 0.0, blue: 0.0, alpha: 1.0)),
|
||||
border_color: Srgba((red: 1.0, green: 0.0, blue: 0.0, alpha: 1.0)),
|
||||
text_color: Srgba((red: 1.0, green: 0.0, blue: 0.0, alpha: 1.0)),
|
||||
box_shadow: (),
|
||||
),
|
||||
hover: (
|
||||
background_color: Srgba((red: 0.0, green: 1.0, blue: 0.0, alpha: 1.0)),
|
||||
border_color: Srgba((red: 1.0, green: 0.0, blue: 0.0, alpha: 1.0)),
|
||||
text_color: Srgba((red: 1.0, green: 0.0, blue: 0.0, alpha: 1.0)),
|
||||
box_shadow: (),
|
||||
)
|
||||
),
|
||||
CharacterSelectCharacter: (
|
||||
focus_outline_width_px: 10,
|
||||
focus_outline_offset_px: 5,
|
||||
focus_outline_color: Srgba((red: 1.0, green: 1.0, blue: 0.0, alpha: 1.0)),
|
||||
normal: (
|
||||
background_color: Srgba((red: 1.0, green: 0.0, blue: 0.0, alpha: 1.0)),
|
||||
text_color: Srgba((red: 1.0, green: 0.0, blue: 0.0, alpha: 1.0)),
|
||||
box_shadow: (),
|
||||
border_size: 10,
|
||||
),
|
||||
press: (
|
||||
background_color: Srgba((red: 1.0, green: 0.0, blue: 0.0, alpha: 1.0)),
|
||||
text_color: Srgba((red: 1.0, green: 0.0, blue: 0.0, alpha: 1.0)),
|
||||
box_shadow: (),
|
||||
),
|
||||
hover: (
|
||||
background_color: Srgba((red: 0.0, green: 1.0, blue: 0.0, alpha: 1.0)),
|
||||
text_color: Srgba((red: 1.0, green: 0.0, blue: 0.0, alpha: 1.0)),
|
||||
box_shadow: (),
|
||||
)
|
||||
),
|
||||
CharacterSelectStartBanner: (
|
||||
focus_outline_width_px: 10,
|
||||
focus_outline_offset_px: 5,
|
||||
focus_outline_color: Srgba((red: 1.0, green: 1.0, blue: 0.0, alpha: 1.0)),
|
||||
normal: (
|
||||
background_color: Srgba((red: 1.0, green: 0.0, blue: 0.0, alpha: 1.0)),
|
||||
text_color: Srgba((red: 1.0, green: 0.0, blue: 0.0, alpha: 1.0)),
|
||||
box_shadow: (),
|
||||
),
|
||||
press: (
|
||||
background_color: Srgba((red: 1.0, green: 0.0, blue: 0.0, alpha: 1.0)),
|
||||
text_color: Srgba((red: 1.0, green: 0.0, blue: 0.0, alpha: 1.0)),
|
||||
box_shadow: (),
|
||||
),
|
||||
hover: (
|
||||
background_color: Srgba((red: 0.0, green: 1.0, blue: 0.0, alpha: 1.0)),
|
||||
text_color: Srgba((red: 1.0, green: 0.0, blue: 0.0, alpha: 1.0)),
|
||||
box_shadow: (),
|
||||
)
|
||||
),
|
||||
StageSelectIcon: (
|
||||
focus_outline_width_px: 4,
|
||||
focus_outline_offset_px: 2,
|
||||
focus_outline_color: Srgba((red: 1.0, green: 1.0, blue: 0.0, alpha: 1.0)),
|
||||
normal: (
|
||||
border_color: Srgba((red: 1.0, green: 1.0, blue: 0.0, alpha: 1.0)),
|
||||
background_color: Srgba((red: 1.0, green: 0.0, blue: 0.0, alpha: 0.0)),
|
||||
text_color: Srgba((red: 1.0, green: 0.0, blue: 0.0, alpha: 1.0)),
|
||||
border_size: 10,
|
||||
border_radius: 40.0,
|
||||
box_shadow: (
|
||||
spread_radius: 5.0,
|
||||
blur_radius: 5.0,
|
||||
offset_px_y: 10,
|
||||
offset_px_x: 10,
|
||||
color: Srgba((red: 1.0, green: 1.0, blue: 1.0, alpha: 1.0))
|
||||
),
|
||||
),
|
||||
press: (
|
||||
background_color: Srgba((red: 1.0, green: 0.0, blue: 0.0, alpha: 1.0)),
|
||||
border_color: Srgba((red: 1.0, green: 0.0, blue: 0.0, alpha: 1.0)),
|
||||
text_color: Srgba((red: 1.0, green: 0.0, blue: 0.0, alpha: 1.0)),
|
||||
border_radius: 40.0,
|
||||
border_size: 10,
|
||||
box_shadow: (
|
||||
spread_radius: 5.0,
|
||||
offset_px_y: 10,
|
||||
offset_px_x: 10,
|
||||
color: Srgba((red: 1.0, green: 1.0, blue: 1.0, alpha: 1.0))
|
||||
),
|
||||
),
|
||||
hover: (
|
||||
background_color: Srgba((red: 0.0, green: 1.0, blue: 0.0, alpha: 1.0)),
|
||||
border_color: Srgba((red: 1.0, green: 0.0, blue: 0.0, alpha: 1.0)),
|
||||
border_radius: 40.0,
|
||||
border_size: 10,
|
||||
text_color: Srgba((red: 1.0, green: 0.0, blue: 0.0, alpha: 1.0)),
|
||||
box_shadow: (
|
||||
spread_radius: 5.0,
|
||||
offset_px_y: 10,
|
||||
offset_px_x: 10,
|
||||
color: Srgba((red: 1.0, green: 1.0, blue: 1.0, alpha: 1.0))
|
||||
),
|
||||
)
|
||||
),
|
||||
}
|
||||
)
|
||||
@@ -1,36 +0,0 @@
|
||||
(
|
||||
input_common: (
|
||||
stick_deadzone: "0.275",
|
||||
trigger_deadzone: "0.3",
|
||||
smash_input_reset_axis_threshold: "0.25",
|
||||
smash_input_axis_threshold: "0.8",
|
||||
run_stick_threshold: "0.625",
|
||||
smash_input_frame_threshold: 3,
|
||||
input_buffer_size: 3,
|
||||
turn_into_dashback_window: 2,
|
||||
),
|
||||
fighter_common: (
|
||||
walk_speed_ease: "0.5",
|
||||
ground_max_horizontal_velocity: "3.0",
|
||||
ground_friction_over_walk_speed_multiplier: "2.0",
|
||||
knockback_stacking_window: 2,
|
||||
knockback_decay_per_frame: "0.051",
|
||||
knockback_launch_velocity_multiplier: "0.03",
|
||||
hitstun_frames_per_unit_knockback: "0.4",
|
||||
tumble_bounce_hitstop_threshold: 32,
|
||||
attack_ground_to_airborne_transition_vertical_angle_threshold: "90.0",
|
||||
meteor_angle_threshold: "10.0",
|
||||
visual_shake_frames_per_hitstop_frame: "1.2",
|
||||
visual_shake_table: [
|
||||
-3.0, -1.5, 1.5, 3.0
|
||||
],
|
||||
attacker_visual_shake_multiplier: 0.4,
|
||||
di_max_angle: "18.0"
|
||||
),
|
||||
stage_manifest_paths: [
|
||||
"stages/battlefield/test.stage.ron"
|
||||
],
|
||||
fighter_manifest_paths: [
|
||||
"fighters/test/test.fighter.ron"
|
||||
]
|
||||
)
|
||||
Binary file not shown.
Binary file not shown.
Binary file not shown.
|
Before Width: | Height: | Size: 42 KiB |
@@ -1,139 +0,0 @@
|
||||
(
|
||||
id: TestStage,
|
||||
model_path: "stages/battlefield/battlefield.glb#Scene0",
|
||||
icon: (
|
||||
path: "stages/battlefield/icon.png"
|
||||
),
|
||||
|
||||
// Battlefield
|
||||
/*camera: (
|
||||
left: -200.0,
|
||||
right: 200.0,
|
||||
bottom: -59.0,
|
||||
top: 170.0,
|
||||
origin: (0.0, 44.0),
|
||||
vertical_fov_degrees: 30.0,
|
||||
min_depth: 83.0,
|
||||
max_depth: 1000.0,
|
||||
subject_scale: 1.5,
|
||||
fighter_forward_extent_scale: 1.5,
|
||||
tracking_smoothness: 1.8,
|
||||
vertical_pan_degrees: -10.0,
|
||||
horizontal_pan_degrees_per_unit: 0.1,
|
||||
vertical_pan_degrees_per_unit: 0.1,
|
||||
max_horizontal_pan_degrees: 17.5,
|
||||
max_upward_pan_degrees: 5.0,
|
||||
max_downward_pan_degrees: 7.0,
|
||||
),*/
|
||||
// Yoshi's story
|
||||
|
||||
/*camera: (
|
||||
left: -180.0,
|
||||
right: 179.0,
|
||||
bottom: -71.0,
|
||||
top: 169.0,
|
||||
origin: (0.0, 44.0),
|
||||
vertical_fov_degrees: 20.0,
|
||||
min_depth: 100.0,
|
||||
max_depth: 1000.0,
|
||||
subject_scale: 1.0,
|
||||
fighter_forward_extent_scale: 1.0,
|
||||
tracking_smoothness: 1.0,
|
||||
vertical_pan_degrees: -10.0,
|
||||
horizontal_pan_degrees_per_unit: 0.05,
|
||||
vertical_pan_degrees_per_unit: 0.15,
|
||||
max_horizontal_pan_degrees: 17.5,
|
||||
max_upward_pan_degrees: 5.0,
|
||||
max_downward_pan_degrees: 7.0,
|
||||
),*/
|
||||
|
||||
camera: (
|
||||
left: -180.0,
|
||||
right: 179.0,
|
||||
bottom: -71.0,
|
||||
top: 169.0,
|
||||
origin: (0.0, 44.0),
|
||||
vertical_fov_degrees: 20.0,
|
||||
min_depth: 100.0,
|
||||
max_depth: 1000.0,
|
||||
subject_scale: 1.5,
|
||||
fighter_forward_extent_scale: 1.0,
|
||||
tracking_smoothness: 1.0,
|
||||
vertical_pan_degrees: -10.0,
|
||||
horizontal_pan_degrees_per_unit: 0.05,
|
||||
vertical_pan_degrees_per_unit: 0.15,
|
||||
max_horizontal_pan_degrees: 17.5,
|
||||
max_upward_pan_degrees: 5.0,
|
||||
max_downward_pan_degrees: 7.0,
|
||||
),
|
||||
polygons: [
|
||||
(
|
||||
poly_type: Platform,
|
||||
lines: [
|
||||
(
|
||||
(x: "-20.0", y: "47.0"),
|
||||
Floor
|
||||
),
|
||||
(
|
||||
(x: "20.0", y: "47.0"),
|
||||
Floor
|
||||
)
|
||||
]
|
||||
),
|
||||
(
|
||||
poly_type: Platform,
|
||||
lines: [
|
||||
(
|
||||
(x: "-65.0", y: "24.0"),
|
||||
Floor
|
||||
),
|
||||
(
|
||||
(x: "-25.0", y: "24.0"),
|
||||
Floor
|
||||
)
|
||||
]
|
||||
),
|
||||
(
|
||||
poly_type: Platform,
|
||||
lines: [
|
||||
(
|
||||
(x: "25.0", y: "24.0"),
|
||||
Floor
|
||||
),
|
||||
(
|
||||
(x: "65.0", y: "24.0"),
|
||||
Floor
|
||||
)
|
||||
]
|
||||
),
|
||||
(
|
||||
poly_type: Closed,
|
||||
lines: [
|
||||
(
|
||||
(x: "-68.0", y: "-3.0"),
|
||||
Wall
|
||||
),
|
||||
(
|
||||
(x: "-68.0", y: "0.0"),
|
||||
Floor,
|
||||
),
|
||||
(
|
||||
(x: "0.0", y: "0.0"),
|
||||
Floor
|
||||
),
|
||||
(
|
||||
(x: "68", y: "0.0"),
|
||||
Wall
|
||||
),
|
||||
(
|
||||
(x: "68.0", y: "-3.0"),
|
||||
Ceiling
|
||||
),
|
||||
(
|
||||
(x: "0.0", y: "-15.0"),
|
||||
Ceiling
|
||||
),
|
||||
]
|
||||
)
|
||||
]
|
||||
)
|
||||
Binary file not shown.
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Before Width: | Height: | Size: 871 B |
Binary file not shown.
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Before Width: | Height: | Size: 5.8 KiB |
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xmlns:sodipodi="http://sodipodi.sourceforge.net/DTD/sodipodi-0.dtd"
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xmlns:xlink="http://www.w3.org/1999/xlink"
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xmlns="http://www.w3.org/2000/svg"
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xmlns:svg="http://www.w3.org/2000/svg">
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<sodipodi:namedview
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inkscape:pagecheckerboard="0"
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inkscape:document-units="mm"
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Before Width: | Height: | Size: 2.2 KiB |
Reference in New Issue
Block a user