Implement grounded fighter pushing (#85)
CI / build-and-test (push) Successful in 1m30s
CI / production-build (push) Successful in 11m7s

Reviewed-on: #85
Co-authored-by: Álex Román Núñez <eirexe@eirteam.moe>
This commit was merged in pull request #85.
This commit is contained in:
2026-10-07 07:29:02 +00:00
committed by EIREXE
parent 7a9adbd6a4
commit 259dada54f
10 changed files with 235 additions and 9 deletions
+3
View File
@@ -10,6 +10,9 @@ use crate::{math::int::FGi32, menus::style::FGUiStyle};
pub struct FighterSettingsCommon {
pub walk_speed_ease: FGi32,
/// Horizontal position nudge applied to each overlapping grounded fighter.
pub grounded_push_nudge: FGi32,
/// Maximum allowed horizontal velocity
pub ground_max_horizontal_velocity: FGi32,