Refactor loading

This commit is contained in:
2026-08-26 19:08:58 +02:00
parent 4ff388f9c0
commit 21a5170dbc
40 changed files with 1034 additions and 426 deletions
-1
View File
@@ -19,7 +19,6 @@ impl Plugin for FighterNetcodePlugin {
fn build(&self, app: &mut App) {
let plugin = GgrsPlugin::<GGRSCfg>::default();
app.add_plugins(plugin)
.add_systems(Startup, session::netcode_setup)
// Engine-level components that every rolled-back entity may carry.
// Gameplay components are registered by the plugin that owns them.
.rollback_component_with_clone::<Transform>()