Refactor loading

This commit is contained in:
2026-08-26 19:08:58 +02:00
parent 4ff388f9c0
commit 21a5170dbc
40 changed files with 1034 additions and 426 deletions
+1 -1
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@@ -1,3 +1,3 @@
pub mod int;
pub mod segment;
pub mod vec;
pub mod vec;
+20 -9
View File
@@ -11,15 +11,13 @@ use crate::math::{
#[derive(Clone, Copy, PartialEq, Reflect)]
pub struct FGSegment2d {
point1: FGVec2,
point2: FGVec2
point2: FGVec2,
}
impl FGSegment2d {
#[inline]
pub fn new(point1: FGVec2, point2: FGVec2) -> Self {
Self {
point1, point2
}
Self { point1, point2 }
}
#[inline]
@@ -41,7 +39,8 @@ impl FGSegment2d {
/// Panics if a valid direction could not be computed, for example when the endpoints are coincident, NaN, or infinite.
#[inline]
pub fn direction(&self) -> FGVec2 {
self.try_direction().expect("Failed to compute the direction of a line segment")
self.try_direction()
.expect("Failed to compute the direction of a line segment")
}
/// Try to compute the normalized direction pointing from the first endpoint to the second endpoint.
@@ -100,7 +99,10 @@ impl FGSegment2d {
///
/// Panics if a valid normal could not be computed, for example when the endpoints are coincident
pub fn left_normal(&self) -> FGVec2 {
self.point1.direction_to(self.point2).map(|o| { FGVec2::new(-o.y, o.x)}).expect("a valid normal could not be computed")
self.point1
.direction_to(self.point2)
.map(|o| FGVec2::new(-o.y, o.x))
.expect("a valid normal could not be computed")
}
pub fn segment_intersection(&self, rhs: &FGSegment2d) -> Option<FGVec2> {
@@ -150,9 +152,18 @@ mod tests {
fn closest_point_projects_and_clamps_to_segment() {
let segment = FGSegment2d::new(FGVec2::lit("-4", "0"), FGVec2::lit("4", "0"));
assert_eq!(segment.closest_point(FGVec2::lit("2", "1")), FGVec2::lit("2", "0"));
assert_eq!(segment.closest_point(FGVec2::lit("-6", "1")), segment.point1());
assert_eq!(segment.closest_point(FGVec2::lit("6", "1")), segment.point2());
assert_eq!(
segment.closest_point(FGVec2::lit("2", "1")),
FGVec2::lit("2", "0")
);
assert_eq!(
segment.closest_point(FGVec2::lit("-6", "1")),
segment.point1()
);
assert_eq!(
segment.closest_point(FGVec2::lit("6", "1")),
segment.point2()
);
}
#[test]
+29 -10
View File
@@ -2,7 +2,7 @@ use bevy::math::Vec2;
use bevy::prelude::*;
use fixed::types::I32F32;
use serde::{Deserialize, Serialize};
use std::ops::{AddAssign, Add, Div, Mul, Sub};
use std::ops::{Add, AddAssign, Div, Mul, Sub};
use super::int::{FGWide, FGi32};
@@ -29,7 +29,10 @@ impl FGVec2 {
#[inline(always)]
pub const fn lit(x: &str, y: &str) -> Self {
Self { x: FGi32::lit(x), y: FGi32::lit(y) }
Self {
x: FGi32::lit(x),
y: FGi32::lit(y),
}
}
#[inline(always)]
@@ -213,7 +216,7 @@ impl AddAssign for FGVec2 {
fn add_assign(&mut self, rhs: Self) {
*self = Self {
x: self.x + rhs.x,
y: self.y + rhs.y
y: self.y + rhs.y,
}
}
}
@@ -251,8 +254,12 @@ mod is_normalized_tests {
let x = mag * theta.cos();
let y = mag * theta.sin();
let Some(fx) = FGi32::checked_from_num(x) else { continue };
let Some(fy) = FGi32::checked_from_num(y) else { continue };
let Some(fx) = FGi32::checked_from_num(x) else {
continue;
};
let Some(fy) = FGi32::checked_from_num(y) else {
continue;
};
let v = FGVec2 { x: fx, y: fy };
@@ -301,24 +308,36 @@ mod is_normalized_tests {
for &mag in &[0.01, 1.0, 100.0, 10000.0] {
let x = mag * theta.cos();
let y = mag * theta.sin();
let Some(fx) = FGi32::checked_from_num(x) else { continue };
let Some(fy) = FGi32::checked_from_num(y) else { continue };
let Some(fx) = FGi32::checked_from_num(x) else {
continue;
};
let Some(fy) = FGi32::checked_from_num(y) else {
continue;
};
let v = FGVec2 { x: fx, y: fy };
if let Some(normalized) = v.normalize() {
assert!(
normalized.is_normalized(),
"normalized({}, {}) failed is_normalized(): length_squared = {:?}",
x, y, normalized.length_squared()
x,
y,
normalized.length_squared()
);
}
}
}
let non_unit = FGVec2 { x: FGi32::from_num(2.0), y: FGi32::from_num(0.0) };
let non_unit = FGVec2 {
x: FGi32::from_num(2.0),
y: FGi32::from_num(0.0),
};
assert!(!non_unit.is_normalized());
let non_unit_small = FGVec2 { x: FGi32::from_num(0.5), y: FGi32::from_num(0.0) };
let non_unit_small = FGVec2 {
x: FGi32::from_num(0.5),
y: FGi32::from_num(0.0),
};
assert!(!non_unit_small.is_normalized());
}