Refactor loading
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@@ -0,0 +1,20 @@
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(
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input_common: (
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stick_deadzone: "0.28",
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trigger_deadzone: "0.3",
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smash_input_reset_axis_threshold: "0.25",
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smash_input_axis_threshold: "0.8",
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run_stick_threshold: "0.625",
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smash_input_frame_threshold: 2,
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input_buffer_size: 5
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),
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fighter_common: (
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walk_speed_ease: "0.5",
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ground_max_horizontal_velocity: "3.0",
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ground_friction_over_walk_speed_multiplier: "2.0"
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),
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fighter_manifest_paths: [
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"fighters/test/test.fighter.ron"
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]
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)
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