Refactor loading
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(
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id: TestFighter,
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model_path: "fighters/test/test-fighter-normal.glb",
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attributes: (
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base_walk_accel: "0.1",
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stick_walk_accel: "0.16",
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max_walk_vel: "0.7",
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ground_friction: "0.09",
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dash_acceleration_duration: 13,
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dash_duration: 24,
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base_dash_accel: "0.02",
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stick_dash_accel: "0.065",
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max_dash_vel: "1.1",
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short_hop_vertical_velocity: "1.05",
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full_jump_vertical_velocity: "1.6",
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jump_horizontal_velocity: "0.7",
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dash_initial_velocity: "1.4",
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terminal_velocity: "2.8",
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gravity: "0.23",
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jumpsquat_duration: 4,
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),
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animations: {
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Wait: "PlyPurin5K_Share_ACTION_Wait",
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Walk: "PlyPurin5K_Share_ACTION_WalkFast",
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Run: "PlyPurin5K_Share_ACTION_Run",
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Dash: "PlyPurin5K_Share_ACTION_Dash",
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JumpSquat: "PlyPurin5K_Share_ACTION_Landing"
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JumpForward: "PlyPurin5K_Share_ACTION_JumpF"
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JumpBack: "PlyPurin5K_Share_ACTION_JumpB"
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}
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)
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@@ -0,0 +1,20 @@
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(
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input_common: (
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stick_deadzone: "0.28",
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trigger_deadzone: "0.3",
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smash_input_reset_axis_threshold: "0.25",
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smash_input_axis_threshold: "0.8",
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run_stick_threshold: "0.625",
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smash_input_frame_threshold: 2,
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input_buffer_size: 5
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),
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fighter_common: (
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walk_speed_ease: "0.5",
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ground_max_horizontal_velocity: "3.0",
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ground_friction_over_walk_speed_multiplier: "2.0"
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),
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fighter_manifest_paths: [
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"fighters/test/test.fighter.ron"
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]
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)
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