Integrate basic attack script debug.

This commit is contained in:
2026-08-30 14:45:26 +02:00
parent af0e567332
commit 1d5a07324d
19 changed files with 353 additions and 43 deletions
+1
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@@ -17,6 +17,7 @@ pub fn sample_gamepad(pad: &Gamepad, input_map: &BaseInputMap) -> FighterInputFr
match gamepad_element.action {
InputMapAction::Jump => input_frame.jump |= pressed,
InputMapAction::Shield => input_frame.shield |= pressed,
InputMapAction::Attack => input_frame.attack |= pressed,
// Digital buttons driving movement isn't used by the
// default bindings (the stick covers that), but stay
// consistent with the keyboard backend if one is added.