Integrate basic attack script debug.
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@@ -16,7 +16,7 @@ impl FighterAnimations {
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pub fn sample_bone(
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&self,
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baked_assets: &Assets<BakedFighterAnimations>,
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frame: FighterAnimationFrame,
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frame: &FighterAnimationFrame,
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bone: &str,
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) -> Option<crate::fighter::baked_animation::FixedMat4> {
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let baked = baked_assets.get(&self.baked)?;
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