More CSS work

This commit is contained in:
2026-09-11 19:03:05 +02:00
parent cc850debf2
commit 1be4b470c6
17 changed files with 732 additions and 159 deletions
+25 -5
View File
@@ -15,15 +15,35 @@ fn compute_ui_scale(window_size: Vec2) -> f32 {
}
pub fn ui_update_scale_on_startup(window: Single<&Window>, mut ui_scale: ResMut<UiScale>) {
ui_scale.0 = compute_ui_scale(window.size());
ui_scale.0 = compute_ui_scale(window.size());
}
pub fn ui_scaling_system(mut resize_reader: MessageReader<WindowResized>, mut ui_scale: ResMut<UiScale>) {
pub fn ui_scaling_system(
mut resize_reader: MessageReader<WindowResized>,
mut ui_scale: ResMut<UiScale>,
) {
for event in resize_reader.read() {
let dimensions = Vec2::new(event.width, event.height);
*ui_scale = UiScale(compute_ui_scale(dimensions));
break
break;
}
}
pub fn world_to_ui_position(pos: Vec2, camera: &Camera, camera_transform: &GlobalTransform, ui_scale: &UiScale) -> Vec2 {
let viewport_position = camera.world_to_viewport(camera_transform, Vec3::new(pos.x, pos.y, 0.0)).unwrap();
let viewport_rect = camera.logical_viewport_rect().unwrap();
let ui_position = (viewport_position - viewport_rect.min) / ui_scale.0;
ui_position
}
pub fn logical_to_ui_position(pos: Vec2, camera: &Camera, ui_scale: &UiScale) -> Vec2 {
let viewport_rect = camera.logical_viewport_rect().unwrap();
let ui_position = (pos - viewport_rect.min) / ui_scale.0;
ui_position
}