Implement filled gizmos (#70)
Reviewed-on: #70 Co-authored-by: Álex Román Núñez <eirexe@eirteam.moe>
This commit was merged in pull request #70.
This commit is contained in:
+41
-23
@@ -1,10 +1,9 @@
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//! Fighter debug views: gizmos and the egui inspector window.
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use std::sync::OnceLock;
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use bevy::color::palettes::css::ORANGE;
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use bevy::{color::palettes::css::YELLOW, prelude::*};
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use bevy_egui::{EguiContexts, egui};
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use bevy::color::palettes::css::{ORANGE, ORANGE_RED, WHITE};
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use bevy::prelude::*;
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use bevy_egui::{egui, EguiContexts};
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use crate::debug_tools::{DebugSettings, FighterDebugRowKind};
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use crate::fighter::animation::FighterAnimationFrame;
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@@ -15,14 +14,14 @@ use crate::fighter::attack::{
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use crate::fighter::baked_animation::{BakedFighterAnimations, FighterBoneMatrices};
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use crate::fighter::ecb::FighterPreviousECB;
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use crate::fighter::errors::FighterErrors;
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use crate::fighter::hurtbox::FixedAffineCapsule;
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use crate::fighter::manifest::FighterManifest;
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use crate::fighter::state::{FighterState, air};
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use crate::fighter::state::{air, FighterState};
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use crate::fighter::visual::FighterAnimations;
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use crate::fighter::{
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Fighter, FighterECB, FighterFacingDirection, FighterHitboxes, FighterPreviousTranslation,
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FighterTranslation, FighterVelocity,
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};
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use crate::filled_gizmos::FilledGizmos;
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use crate::game_settings::GameSettings;
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use crate::input::FighterInput;
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use crate::math::int::FGi32;
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@@ -38,6 +37,7 @@ pub fn debug_draw_ecb(
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&FighterPreviousTranslation,
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)>,
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mut gizmos: Gizmos,
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mut filled_gizmos: FilledGizmos,
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) {
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for (ecb, trf, ecb_prev, trf_prev) in ecbs {
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gizmos.cross(
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@@ -46,15 +46,18 @@ pub fn debug_draw_ecb(
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bevy::color::palettes::css::BLUE,
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);
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let prev_transformed = ecb_prev.to_3d_lineloop(Transform::from_xyz(
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trf_prev.x.to_num::<f32>(),
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trf_prev.y.to_num(),
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0.0,
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));
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filled_gizmos.polygon(&prev_transformed, ORANGE_RED);
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let transformed =
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ecb.to_3d_lineloop(Transform::from_xyz(trf.x.to_num(), trf.y.to_num(), 0.0));
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gizmos.lineloop(transformed, YELLOW);
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let prev_transformed = ecb_prev.to_3d_lineloop(Transform::from_xyz(
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trf_prev.x.to_num(),
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trf_prev.y.to_num(),
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-0.1,
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));
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gizmos.lineloop(prev_transformed, ORANGE);
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filled_gizmos.polygon(&transformed, ORANGE);
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gizmos.lineloop(transformed, WHITE);
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}
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}
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pub fn fighter_debug(
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@@ -183,15 +186,23 @@ pub fn animation_debug(
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}
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}
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pub fn hurtbox_debug(query: Query<&FighterSolvedHurtboxes>, mut gizmos: Gizmos) {
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pub fn hurtbox_debug(
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query: Query<&FighterSolvedHurtboxes>,
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mut filled_gizmos: FilledGizmos,
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) {
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for hurtboxes in &query {
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for hurtbox in &hurtboxes.0 {
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draw_affine_capsule(&mut gizmos, hurtbox.capsule, YELLOW);
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filled_gizmos.affine_capsule(
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hurtbox.capsule.transform.to_mat4(),
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hurtbox.capsule.radius.to_num(),
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hurtbox.capsule.half_length.to_num(),
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Color::srgba(1.0, 1.0, 0.0, 0.75),
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);
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}
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}
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}
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fn draw_affine_capsule(
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/*fn draw_affine_capsule(
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gizmos: &mut Gizmos,
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capsule: FixedAffineCapsule,
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color: impl Into<Color> + Copy,
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@@ -213,9 +224,9 @@ fn draw_affine_capsule(
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for &(start, end) in &wireframe.lines {
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gizmos.line(vertices[start], vertices[end], color);
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}
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}
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}*/
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struct CapsuleWireVertex {
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/*struct CapsuleWireVertex {
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direction: Vec3,
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center_sign: f32,
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}
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@@ -223,9 +234,9 @@ struct CapsuleWireVertex {
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struct CapsuleWireframe {
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vertices: Vec<CapsuleWireVertex>,
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lines: Vec<(usize, usize)>,
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}
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}*/
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fn capsule_wireframe() -> &'static CapsuleWireframe {
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/*fn capsule_wireframe() -> &'static CapsuleWireframe {
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const RESOLUTION: usize = 16;
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const HEMISPHERE_STEPS: usize = 4;
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static WIREFRAME: OnceLock<CapsuleWireframe> = OnceLock::new();
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@@ -306,7 +317,7 @@ fn capsule_wireframe() -> &'static CapsuleWireframe {
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CapsuleWireframe { vertices, lines }
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})
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}
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}*/
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#[cfg(test)]
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mod capsule_debug_tests {
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@@ -326,7 +337,7 @@ mod capsule_debug_tests {
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assert!(marker.abs_diff_eq(Vec3::new(3.0, 4.0, 3.0), 1e-5));
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}
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#[test]
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/*#[test]
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fn capsule_wireframe_caps_extend_in_opposite_directions() {
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let wireframe = capsule_wireframe();
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let lower: Vec<_> = wireframe
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@@ -344,7 +355,7 @@ mod capsule_debug_tests {
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assert!(upper.iter().all(|vertex| vertex.direction.y >= 0.0));
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assert!(lower.iter().any(|vertex| vertex.direction == Vec3::NEG_Y));
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assert!(upper.iter().any(|vertex| vertex.direction == Vec3::Y));
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}
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}*/
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}
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pub fn attack_debug(
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@@ -356,6 +367,7 @@ pub fn attack_debug(
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&FighterAnimationFrame,
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)>,
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mut gizmos: Gizmos,
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mut filled_gizmos: FilledGizmos,
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) {
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for (hitboxes, _matrices, _translation, _facing_direction, _frame) in query {
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if let Some(active_attack) = &hitboxes.0 {
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@@ -382,6 +394,12 @@ pub fn attack_debug(
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capsule_draw_trf.to_isometry(),
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bevy::color::palettes::css::RED,
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);
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filled_gizmos.capsule(
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capsule_draw_trf.to_isometry(),
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solved_hitbox.capsule.radius.to_num(),
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length * 0.5,
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Color::srgba(1.0, 0.0, 0.0, 0.18),
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);
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gizmos.cross(start, 1.0, bevy::color::palettes::css::GREEN);
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gizmos.cross(end, 1.0, bevy::color::palettes::css::GREEN);
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