This commit is contained in:
2026-08-29 17:49:38 +02:00
parent 07834dcb08
commit 077d168655
17 changed files with 16 additions and 37 deletions
+2 -2
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@@ -1,9 +1,9 @@
use bevy_egui::{egui::Color32, prelude::*};
use bevy_egui::prelude::*;
use crate::input::FighterInput;
use bevy::prelude::*;
pub fn input_debug(mut contexts: EguiContexts, query: Query<(&FighterInput)>) -> Result {
pub fn input_debug(mut contexts: EguiContexts, query: Query<&FighterInput>) -> Result {
for (i, input) in query.iter().enumerate() {
const STICK_SIZE: f32 = 50.0;
const STICK_SIZE_FRACTION: f32 = 0.75;
+1 -1
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@@ -8,7 +8,7 @@ use crate::input::{BaseInputMap, FighterInputFrame, InputMapAction};
use crate::math::int::FGi32;
use crate::math::vec::FGVec2;
pub fn sample_gamepad(pad: &Gamepad, input_map: &BaseInputMap, game_settings: &GameSettings) -> FighterInputFrame {
pub fn sample_gamepad(pad: &Gamepad, input_map: &BaseInputMap, _game_settings: &GameSettings) -> FighterInputFrame {
let mut input_frame = FighterInputFrame::default();
let mut movement = Vec2::ZERO;