Cleanup
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+1
-1
@@ -171,7 +171,7 @@ pub fn spawn_fighter(
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player_handle: usize,
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spawn_position: FGVec2,
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manifest: (Handle<FighterManifest>, &FighterManifest),
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attributes: FighterAttributes,
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_attributes: FighterAttributes,
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animations: FighterAnimations,
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visual_root: WorldAssetRoot,
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) {
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