Implement hitbox viewer (#81)
Reviewed-on: #81 Co-authored-by: Álex Román Núñez <eirexe@eirteam.moe>
This commit was merged in pull request #81.
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@@ -92,9 +92,12 @@ pub(super) fn bind_fighter_visual_bones(
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pub(super) fn apply_baked_fighter_visual_pose(
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mut nodes: Query<(&mut Transform, &BakedFighterBone)>,
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fighters: Query<&FighterBoneMatrices>,
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timing: Res<GgrsFrameTiming>,
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timing: Option<Res<GgrsFrameTiming>>,
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) {
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let overstep_fraction = timing.overstep_fraction();
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let overstep_fraction = timing
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.as_deref()
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.map(GgrsFrameTiming::overstep_fraction)
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.unwrap_or(0.0);
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for (mut transform, bone) in &mut nodes {
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let Ok(matrices) = fighters.get(bone.fighter) else {
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continue;
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