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2026-08-06 18:53:46 +02:00
commit 03cbb1657d
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use bevy::prelude::*;
#[derive(Component)]
pub struct FighterAttributes {
pub base_walk_accel: f32,
pub stick_walk_accel: f32,
pub max_walk_vel: f32,
pub ground_friction: f32,
pub dash_duration: u32
}